Yes, I know this, I just want to know if it's possible to count them like processors?
This was PS2 not Saturn. But is 10 DMA chanells is a big deal? What are real benefits from 10 DMA channels? Is there something similar on Xbox or GC or PC of that time?
Yeah, I know, I was just confused about which had that many DMA channels. And, nah I wouldn't *really* count them as separate processors since all they're doing is moving data around and not really doing any computations. Any benefits of that much DMA? Well, I think it was more that it needed it by having so many other separate processors with their own memory spaces. So, the real question would have to be, did the design of the PS2 have benefits over the competition. I would say overall no, except if you want to make a type of games that works well on the machine. Otherwise, for a games machine, I think it was more of a headache for a lot of people than it was worth. Course, better tools (especially in the beginning) would have helped this a lot I think. Same story with the saturn.