PSP ??

Looking at the replies to Mrs Skywalker, it is clear many people here have no kids AND have forgotten how they behave. You do not teach kids to take care of their toys ...

I'm a bit afraid of the size of the CD. I always thought the advantage for devs of the handheld market was to be cheap to develop. Filling 1.8GB will cost money, more than what they will get back from sales.
 
Vince said:
Panajev2001a said:
Thanks Tagrineth for the info on the new ROM...

But what Tag, et al. won't tell you Pana is that there was suppose to be samples of this early 2002, yet nothing has emerged. In addition, Matrix has stated that a 64MB card could sell for $3 to $10.

All depends who you get your information from.... Not to mention the company that has developed this has recieved over $80M (much more than the big N has invested) from companies like Sony, Microsoft... :)

This means that I need to do more research...
 
Filling 1.8GB will cost money, more than what they will get back from sales.

But not the first few years, when companies will be porting every damn PSX games in their library.

But yes its ultimately more costly. But they just have to survive, because 3D and FMV will take over sooner or later.
 
Many of the best GBA games end up being disappointingly short (Megaman: Battle Network, Golden Sun), or having too few frames of animation compared to games on, say, PSX (Castlevanias).

Ahem, I said no GBA games require more than 64 MB(Megabyte, not megabits). Those games are 32 megabits game(4 MB).
 
Considering how shoddy the PS2 build quality is, I'd really like to see how reliable an optical laser lense servo mechanism will be after repeated drops to the floor :LOL:

Edit: On second thought maybe a delicate optical pickup is part of the master plan? Better buy two or three just in case. I'm sure SONY woould love that ;) Shinji Mikami will have a fit over this one :LOL:

Oh and isn't price dependent on volume talking about storage media here?
 
Just to clear some things related to GBA games and their sizes:

Advance Wars --> 4MB
Breath of Fire 1 (And 2) --> 4MB
Broken Sword --> 8MB
Denki Blocks --> 8MB
Doom 2 --> 16MB
Driver 2 --> 8MB
F-Zero --> 4MB
FIFA 2003 --> 4MB
Mario Kart --> 4MB
MegaMan Battle Network 2 --> 8MB
Super Mario --> 4MB
Tetris Worlds --> 4MB
Tony Hawks --> 8MB
Tomb Raider --> 8MB
Zelda --> 8MB

Just some examples, you can have a look at other games here: http://www.gbaroms.com/

Fredi
 
psp.jpg


:oops: :oops: :oops:
 
I did a drawing of the PSP, will make a render of it over the weekend. It has analog control without making it big in size. I'm pretty sure that the final product will be similar as it's the most logical way to implement the functionality of a dual shock controler.

Will post it monday. ;)

Fredi
 
Oh, and about the Cell in PSP speculations. I think it will not be for one reason, the APIs & Libs for the cell technology will not be ready long enough for the devs. I think devs should have something to work with at the end of this year if Sony wants some good release games. Ok, maybe I'm wrong and the libs are ready sooner then I think, but that's hard to believe after the last news.

Fredi
 
Q. At Nintendo's press conference this week it seemed that Nintendo is not very worried about the PlayStation PSP, the new handheld game player Sony said it will launch late next year. What are your thoughts on Sony entering the handheld business?

Iwata: What troubles me most is that what they showed yesterday was simply one small optical disc. Other than that, no information is available and they are just talking about a thing which may or may not come out a year and a half from today. We don't know how much it will be, what kind of exterior design and what kind of specifications it will have and most importantly what kind of games they can offer.

And now, people ask me, "Are you worried?" That kind of questioning itself troubles me most. Maybe we should be thankful that Sony has given us such a long notice, one year and a half ahead of the launch. So we can make any preparations, if necessary, but the fact of the matter is they need to challenge the market occupied by Game Boy Advance.

By the time Sony may be able to introduce the system, at least 16 million units of Game Boy Advance will be there, against which they will have to compete. <<< it is PS1/2 in de handheld ! :p >>>>
 
I like Iwata 8)

By the way... couldn't PSP have something like Saturn's analogue thumb-ball-thing? It isn't tall, but still offers analogue precision. :)
 
Tagrineth said:
By the way... couldn't PSP have something like Saturn's analogue thumb-ball-thing? It isn't tall, but still offers analogue precision. :)

You need something really thin as you need to place the whole computing and disc somewhere. And you need analog distance. Just moving something by a two milimiters is not precise enough. (For us, not for the hardware)

If you can move a disc, then you have somethiong really thin and still with enough analog distance.

I don't think the final solution is taller then a normal button (Inside the front and outside)

Fredi
 
McFly said:
You need something really thin as you need to place the whole computing and disc somewhere. And you need analog distance. Just moving something by a two milimiters is not precise enough. (For us, not for the hardware)

If you can move a disc, then you have somethiong really thin and still with enough analog distance.

I don't think the final solution is taller then a normal button (Inside the front and outside)

Fredi

The analogue thumb-ball has similar range to Xbox's sticks. :)
 
ChryZ said:
PC-Engine said:
Considering how shoddy the PS2 build quality is
Incorrect.

ChriZ... do u still listen to him?

that comment passed right through me with no effect whatsoever... SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL SELF CONTROL . :LOL:
 
ChryZ said:
PC-Engine said:
Considering how shoddy the PS2 build quality is
Incorrect.
Yes, that doesn't matter anymore... the extremely high demand for PS2 and troubles with manufacturing were the only reason why PS2 broke down.. that was in their first year or so.

Xbox has severe problems with their dvd-roms...
 
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