PSP Impressions

PC-Engine said:
Well it depends on how many units you make available at launch. If SONY made 500K available like Nintendo, the numbers sold would probably be less than the 172K...as people wouldn't be as concerned about not being able to buy one therefore waiting a day or two to get one.
I don't think it would.
As people would not necessarily know if the 500K shipment would last.

...and Sony would hype it up so, that people would think they will not get one if they don't go buy one now!
 
rabidrabbit said:
PC-Engine said:
Well it depends on how many units you make available at launch. If SONY made 500K available like Nintendo, the numbers sold would probably be less than the 172K...as people wouldn't be as concerned about not being able to buy one therefore waiting a day or two to get one.
I don't think it would.
As people would not necessarily know if the 500K shipment would last.

...and Sony would hype it up so, that people would think they will not get one if they don't go buy one now!

Well some people wouldn't know, but I would think most would since NDS came out a month before and people only bought half of them on day one. That could be used to gauge PSP sales potential. I don't think any sane person would actually believe PSP to sell 500K units on day one.
 
Well, taking into consideration that DS launched earlier than PSP, and yet so close, it's likely that the handheld fans bought first the DS, and might wait and see until they (might) buy the PSP.

Nintendo DS also had the advantage of a hugely succesful GameBoy name and reputation behind them, and people must've thought it's a sure and safe buy.

Let's see a year or two ahead, it's a bit pointless to continue arguing launch period sales numbers, especially as you can say both of them were very succesful launches.
Or do you disagree? Was the PSP launch in your opinion not succesful?
 
A new entry on a market previously dominated by someone else always struggles. PS1 had a hard-ish time when it entered the console business, it took time for it to become as successful as it did.
I don't expenct PSP to fly off the shelves straight away at least until Sony can prove they can provide something good, like they did with PS1.
So far, people still go the "easy way out" with the DS, they know it's gonna be fun cause it's Nintendo, they know it's gonna be supported because the Gameboy is the Gameboy... PSP is new, no one knows how it will do, if it will be supported properly etc. Even i am waiting.

Sony will have to work hard to make PSP as successful as the Walkman or even PS1.

85% sold units is a lot, considering the above.
 
I would say PSP had a lot of momentum entering the market. It has the Playstation name, it has an attractive price, it has a cool design, it has a lot of graphics power, it has a nice big LCD screen, it has multimedia capabilites. I don't think a newcomer will necessarily mean an uphill battle in the short term. Any company that launches a portable like the PSP and games would easily be able to sell over 100K units on the first day. It's the longterm that a newcomer may have trouble competing. Regardless SONY is not a newcomer. They are only new to portable gaming. They have a huge reputation for portable electronics from music players to Palm PDAs. The jump from those portables to a gaming portable is very easy for a company like SONY.

As far as sales go I would rate it as good from a scale of bad, average, good, very good.

Regarding the 85% sell through, that number really dosn't mean anything. The more units you make available the lower the percentage gets. The fewer the units you make available the higher the percentage. If they made 100K available it would sell out on day one or 100%.
 
If they made 100K available it would sell out on day one or 100%.
That's doubtful. You can't expect people to track down every piece of hardware in every odd store across the whole country. A bulk of sales will always be in the bigger cities. Despite PSP not having a sellthrough of 100%, it's ebay prices are still outrageous, every new shipment (there was one last night) sells out within an hour in Tokyo, and it's extremely difficult to find one if you want to buy it at a retail price.
 
PC-Engine said:
Well it depends on how many units you make available at launch. If SONY made 500K available like Nintendo, the numbers sold would probably be less than the 172K...as people wouldn't be as concerned about not being able to buy one therefore waiting a day or two to get one.

I don't agree with this. The reason why is that many places did sell out. That means that likely at least one person was turned away empty handed. That means that if the retailers had more, they would have sold through more. I have no clue if it would have sold more than the DS but I firmly believe more units in the hands off retailers would mean more units sold.

And frankly, I don't think you are being defensive. Imo, you posting tone HAS matured quite a bit. Thank you.
 
i ordered trough ebay one. hope to receive it end of next week.
so I can post some of my own impressions . and in the worst case , i'm shafted for 325euro :?
 
PC-Engine said:
1. If you want to compare, DS sold 230K on day one.

2. AFAIK some stores allowed preorders for PSP.

3. I'm not trying to say DS sold better than PSP or vice versa. I'm just saying it sold less than 200K on day one therefore it didn't sell out on day one.
1. You can't compare one unit to another when they have entirely different supply. Heck, you can't even measure them WITH equal supply properly (though it's a lot easier) without knowing their distribution specifics and how well it matches consumer demand in its areas.

2. I'm sure some did. They still didn't have universal pre-ordering or a few million of them built up.

3. This is true, but we still don't have the ability to really track all the numbers we need. The DS didn't sell out in a week, and I'm sure the PSP won't either, because there will be an elusive percentage we cannot properly quantify, as we don't know the precise number were shipped and how, which precise sales the released figures cover, which available stock were provided to developers, the press, etc...

There is NO WAY to properly or fully gauge demand from the numbers release for either machine; it does not reflect poorly on either. The next few months through the next holiday season are the only real way we're going to get an idea of long-term sales expectations; opening day and opening week sales of a new device can't be reasonably quantified or "crystal ball"ed.
 
Well I just got the chance to play some RR on the latest (last) devkit. It has the newer screen. Also had the lumines game or whatnot but I didn't bother.

The screen is improved in terms of ghosting but still not up to the K3 version (so I've been told). Sound was decent through the speakers but I was told that DS is actually better.

It seems the analog pad was stiffer than the previous kit but I'm not 100% certain as I didn't compare them one after another.

RR was quite fun (and I'm not into driving games that much). Arcadey and forgiving in the handling. In fact you get "turbos" when you actually powerslide (turbo meter fills up), which is also handled well. I was a bit disappointed in the controls in that the analog seemed to have a fairly large deadspot and I found that I was pretty much treating the pad as if it was purely digital in nature (i.e. I wasn't really using small turns to the left or right) though this could just be the track I was on didn't have gentle curves. The environment was quite nice though looking at the rear of the car all the time seemed ho-hum. It's the rear of the car so the poly detail just isn't there.

All in all, it's a fun game and I think I would get it though I've heard the games are going to be $50. Doh!
 
The environment was quite nice though looking at the rear of the car all the time seemed ho-hum. It's the rear of the car so the poly detail just isn't there.
You don't have to look at the rear of the car. Pressing left trigger will switch the views, and you can play with the in-car view.

The screen is improved in terms of ghosting but still not up to the K3 version (so I've been told).
Good to hear. You got me a bit worried with the complaining about the ghosting on one of those devkits :p With final PSPs, I've heard people mention they can see it on scrolling text and such, but they said it was hardly something to complain about, and you can't see it most of the time.

Sound was decent through the speakers but I was told that DS is actually better.
Sound from DS better? That's kinda hard to believe when most people are saying that PSP has the sound quality on par with MD, some say it sounds even better than iPod, and as far as games go, it's especially noticable in Lumines, with all the music that's in the game. Maybe the speakers are not that good? I doubt any handheld speakers can do the justice to sound anyways. You pretty much have to use headphones if you want real quality.
 
I think the sound quality of DS being better was regarding the builtin speakers. PSP has two tiny little holes where the sound comes out. I'm pretty sure PSP has better sound with headphones.
 
PC-Engine said:
I think the sound quality of DS being better was regarding the builtin speakers. PSP has two tiny little holes where the sound comes out. I'm pretty sure PSP has better sound with headphones.

Eurogamer doesn't like the PSP speakers, they bitch about them.
 
-tkf- said:
PC-Engine said:
I think the sound quality of DS being better was regarding the builtin speakers. PSP has two tiny little holes where the sound comes out. I'm pretty sure PSP has better sound with headphones.

Eurogamer doesn't like the PSP speakers, they bitch about them.

....and that's basically what you quoted above....
 
Eurogamer.net said:
but also has the drawback of making the low sample rate of the speech much more apparent - clearly one of the compromises we'll have to get used to given the lower capacity of UMD than DVD.
This reviewer has no clue about how the PSP can manage battery life :LOL:
 
PC-Engine said:
-tkf- said:
PC-Engine said:
I think the sound quality of DS being better was regarding the builtin speakers. PSP has two tiny little holes where the sound comes out. I'm pretty sure PSP has better sound with headphones.

Eurogamer doesn't like the PSP speakers, they bitch about them.

....and that's basically what you quoted above....

What are you trying to say?
 
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