These things are based on market research. It's neither pro or anti consumers. What I would consider anti-consumer is planned obsolescence, manipulative gambling-style game design. EULA abuses, lying about capabilities, timed exclusives hush money, knowingly releasing broken games to patch later, software patents abuses, online drm for 1p games, etc...
But features development need to provide some gain otherwise they get scrapped if not enough gamers want it enough to shift the market in your direction. Same for game cancellation, people are sad, but people's sadness don't pay for the game development.
We're not talking about new feature development. We're discussing a feature that was already developed and has just been discovered to be arbitrarily gimped of its full functionality in service of forcing users to rebuy their own games. Where does that stand on your list?