Mefisutoferesu
Regular
I always wondered why videogames companies didn't open their own used games system. That way they'd at least get a piece of the pie and possibly be able to control the ebb and flow of used software sales...
Mefisutoferesu said:I always wondered why videogames companies didn't open their own used games system. That way they'd at least get a piece of the pie and possibly be able to control the ebb and flow of used software sales...
Used games has the same effect as piracy, Its not as big of a problem in US, but it is a big problem in Japan, and its even blame to increase software prices too. No doubt it'll hurt Sony more but they do get more royalty too I suppose.
It will all depend on the market .If Developers and Publishers really want such thing (I hope not), 3rd parties will simply boycott platforms that don't have such technology. It'll be like copy protection or region protection. Something that is expected as standard by Devs and Publishers. I don't think Sony can enforce it alone. But the industry can definitely flex its muscle to do it.
jvd said:Used games are great for the retailers they make a crap load off it .
It will all depend on the market.
For sony it be a bad move esp since they have 2 generations of games now where a majority of the psone and a good size chunk of the ps2 games are now unavalible new .
this is just a naive comment .Pirated games are great for Pirates too, they make crap load of money off it. Developers and Publishers don't see a dime from those pirated games sold, same with the sell of used games great for retailers, heck even for consumers, but developers and publishers don't get any money of them.
Sadly stoping used games will kill off most game retailers . Now if the industry wants us to go back to the days of toys'r'us being our supplier of games and kill off almost 3 thousand gamestops / ebs and all the other small gamestores out there , then that is fine . However thier sales will not go up by much . They may actually just go down . People who would buy used will still not buy new .In Japan they had a No Resale campaign before the court ruling. Say if you buy Dreamcast games from back then, they would have No Resale stamp on the case. Sega was one of the strong supporter of No Resale, especially Yu Suzuki spoke strongly about it, so are big companies like Square, Enix, Konami, Capcom, etc.
Gamestops sales are 60% used since 2004 . When will it be a big problem ? when its 90% used ?I don't think its up to Sony, its most likely that publishers are pressuring companies like Sony to do something about it. If implemented it will be mostly be Japan only. In the US, it isn't a big problem yet.
Dregun said:The smart way!
If the developers really want a kick back from used game sales then they should partner up with the console manufactures and setup a "buy back" program. One big conglomerate between the developers and each individual console maker. They offer consumers a way to sell their used/unwanted games to them, in which they resell to others at a profit.
How its done
Have the consumers setup an online account through these newly internet ready consoles in which the console will tell you how much your game is worth (its in the drive). They credit an online account with the set amount of money that game is worth as long as the game is post marked/shipped by the date corresponding to their requests. They offer the consumer the ability to receive actual money from the game once received or the ability to have a game shipped to them from the current stock of used games available. The consumer could then place a "wanted" list of games they are interested in buying used and when available the console could give them a message saying so. If someone sends in 3 games and has over $50 credit then they could "pre-order" newly released games(or have CC information stored securely as well).
Too bad when this does happen some people are going to make millions off of it and I'm going to beat my head on pavement for not doing it myself
Mefisutoferesu said:I always wondered why videogames companies didn't open their own used games system. That way they'd at least get a piece of the pie and possibly be able to control the ebb and flow of used software sales...
V3 said:Pirated games are great for Pirates too, they make crap load of money off it. Developers and Publishers don't see a dime from those pirated games sold, same with the sell of used games great for retailers, heck even for consumers, but developers and publishers don't get any money of them.
blakjedi said:Actually I know why. As a publisher I'm not going to pay you for your part time use of my new game. So you finished the game? "Play it again!"
blakjedi said:With EB as the middle man they pay the consumer then attempt to resell the product. The entire original profit the dev/publisher made stays with them but EB had to give back part of their profit to the seller... in the hopes that they could sell it again (which might not be true).
jvd said:Gamestops sales are 60% used since 2004 . When will it be a big problem ? when its 90% used ?
london-boy said:For one, i would think that if Sony (or anyone else) was able to make games completely secure, and no one were able to play pirated or second hand games, i would surely expect prices for those games to be much lower than they are today, seen how their "loss making evil doers" would be defeated.
Will that ever happen? ... err......
The important bit: this was originally filed for in Japan before PS2's release, in Apr 1999. PS2 and PSP have been developed and released without any such system being implemented. PS3 likely also will - not sure why people might suddenly expect Sony to start using this patent 3 systems later.
This thread should really end here. This thread might have been more relevant before the PS2's launch when this patent was actually filed, but even then nothing came of it.
MrWibble said:That's an interesting factoid - I didn't realise the numbers would be that high (though I'm not familar with the chain myself so I don't know if that's typical or not).
I still have mixed feelings about it. I'd love it if everyone always bought shiny new copies of the games and never traded used stuff just because of the positive effect it would have on smaller publishers. But trying to stop it in any kind of official way would be horrible thing for consumer rights and I can't see any legitimate justification for it. It's something some people *want* not something that's intrinsicly right.
Oh - anyone moaning about game prices - try to remember that the distribution chain takes the biggest cuts for probably lower risks than the developers and publishers. I'd be quite happy to cut them all out of the loop if possible - in fact I only very rarely buy anything from a shop these days, but even online sellers buy from distributors and have sizeable markups. If you want cheaper games, then costs have to be cut from the distribution side, and that means that side of the business taking a smaller slice and dealing less used stuff. Buying used games will help push the price of new stuff up.
I usually rake through the used bins whenever I'm in a shop - not because I'm looking to buy something but because I want to see if any of my old games are in there, and if they are, how much they're worth 2nd hand... last time I found one it was going for a pretty good price which was actually quite nice to see. I don't think there were any new on the shelf (though I know for a fact that had the shop wanted to stock some, there as some unsold copies sat in a warehouse somewhere... ) but even if there were I wouldn't begrudge someone picking up a cheap copy.