Even the first Uncharted had great IQ, and the sequel appears to do better, so what horrible aliasing are you talking about ? And I don't understand the whole "to mask the limitations" thing...So the developer chose a style in order to fool us into believing the console is powerful and the game impressive ?
would you care to explain ?
Betanumerical, are you still looking for a code ?
Nope, the one I got off deepbrown worked perfectly! just had a match then, good fun controls are easy too.
Give it to Phil I'm pretty sure hes still after one.
I couldn't workout how to get into co-op could only find the deathmatch menu / option.
I'd love a code for the Beta, if anyone has an extra one.
I can't wait for this game, it looks amazing.
Hey davygee, I looked through the thread and indeed found Phil's request earlier. Here's a belated b-day present then, Phil. Check your PM.
Nope, the one I got off deepbrown worked perfectly! just had a match then, good fun controls are easy too.
Give it to Phil I'm pretty sure hes still after one.
I couldn't workout how to get into co-op could only find the deathmatch menu / option.
Oh well, cheers anyway. If anyone else has a spare code, I would be ecstatic.
Yeah, I'll look out for any free codes too. If I find any, will PM you.
It is in your message box.
Guess it's a matter of taste? I for one like it quite a bit. Sure, it can definitely be fleshed out, but this is a good start and shows that the Uncharted controls and gameplay work in a multi-player environment. And I'm having fun with it too. I see a lot of potential that I'm hoping they will flesh out, and come up with some more original play-modes as well. I see some nice opportunities.
It definitely is a matter of taste but since you are having fun with UC2's mp, that is awesome.The potential is there but it would have great if ND got assistance on the mp from other dev's who have experience in making a multiplayer component.Im buying UC2 for the campaign to be honest with you.