Love_In_Rio
Veteran
This game is art: graphics, animations, gameplay... all is a WOW!
Is this video from the GDC09 build?
Now, RR's reflex-like response of "even with all those defects it still is the best ever" without any effort to refute what I said is funny to me. Hence the ""
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Obviously it's not direct framebuffer grab and heavily compressed for sharing, the vid from Gamersyde did a good job of retaining the details but it's far from direct feed quality.Why does the game look like shit in all of the photos taken from the video?
Like the screenshot above, for example. It looks terrible.
It looks sharp, detailed and beautiful in motion, but in the screens it looks like a jagged, low resolution mess.
Is it the source material?
They've also reduced the shadow resolution.
I don't care what everybody else thinks. I have my own opinions. And of course, I didn't say that it looked bad or anything like that, in fact I think it looks very good, but I noticed those "defects" that seems everyone either not notices or ignores, and then decided to comment on them.
Why does the game look like shit in all of the photos taken from the video?
Like the screenshot above, for example. It looks terrible.
It looks sharp, detailed and beautiful in motion, but in the screens it looks like a jagged, low resolution mess.
Is it the source material?
They've also reduced the shadow resolution.
Looks strange.
Totally expected that from you, but hey just because you don't see them doesn't mean everyone else don't see them neither though I still respect your opinion same as everyone else'. The engine just can't help it to have excellent mapping on to of an insane amount of polys. Not to mention Drake alone has at least 30k tris. Those other two titles you mentioned looked like almost PS2 quality next to it.Becouse Gamersyde provides videos of very high quality only a notch(es) below how it looks on the TV. Thus you can see the jaggies and all flaws that are masked in blurry small videos. Though it doesn't look terrible but good. Find it to be very nice although animation in movement and transition was awful. Like the enemy dying animation that abruptly ends after a couple of seconds. .Lack of AF or higher AF settings and jaggies/shimmer is also quite distracting. Also don't see any OB motionblur nor insane amount of polygons. People have you already forgotten mapping != real polygons!
Saw the Wolverine game and Terminator game and interestingly they look pretty par minus colors scheme. Seems devs are picking up on the art skills.
Totally expected that from you, but hey just because you don't see them doesn't mean everyone else don't see them neither though I still respect your opinion same as everyone else'. The engine just can't help it to have excellent mapping on to of an insane amount of polys. Not to mention Drake alone has at least 30k tris. Those other two titles you mentioned looked like almost PS2 quality next to it.