Nah I like the clicky buttons. I have a Sansung with the touch button you can't really tell if you pressed the button and it didn't work you didn't press hard enough or what. It's really annoying.
That doesn't make sense to me. Let's say 100W for the 80 Gb (between 90 and 120 W), dual 65nm. If that's roughly shared 50/50 with Cell, that's 50 watts a piece. Now dropping the power to 66W, the RSX is the same so still draws 50W, meaning Cell must now draw 16W, down from 50. That'd be a reduction of 66% power from a single process shrink!...
My guess is it's 33% lower than the 80GB model (despite the fact that Sony said off of "the original"), making it around 60 - 80w
Or even they want the PS3 on top for everyone to see! This new design actually facilitates that. TBH I don't know why people want this console to be stackable when none of the others have been. Save XB. Who here stacked their PS2/Wii/GC/SNES/Megadrive/NeoGeo etc.?!I figure that's by design since they don't want another device right on top belching out heat right on the PS3.
Or even they want the PS3 on top for everyone to see! This new design actually facilitates that. TBH I don't know why people want this console to be stackable when none of the others have been. Save XB. Who here stacked their PS2/Wii/GC/SNES/Megadrive/NeoGeo etc.?!
That doesn't make sense to me. Let's say 100W for the 80 Gb (between 90 and 120 W), dual 65nm. If that's roughly shared 50/50 with Cell, that's 50 watts a piece. Now dropping the power to 66W, the RSX is the same so still draws 50W, meaning Cell must now draw 16W, down from 50. That'd be a reduction of 66% power from a single process shrink!
But then 33% off the 80GB is the only plausible explanation, because we're already greater than that in savings from the original. I suppose the other components and engineering have had a significant overhaul somehow. RAM could be shrunk. The fan...doesn't draw much at the best of times. Um...HDD and BRD are pretty fixed in consumption. In fact factoring in them with the above, which I foolish didn't do, the savings from the Cell shrink become far less important!
We always talk about the process shrinks saving energy, but there must be alot more going here than Cell's reduction.
The Slim should be an improvement overall. The powersource should be more efficient, the cooling system should be more efficient, the drives should be more efficient, etc. You start adding up the savings everywhere to get the final number. Maybe one chip has the biggest impact, but that has a domino effect allowing you to save elsewhere. And who knows what's changed about the I/O hardware, the radios... We know the HDMI transmitter is different.
Nah I like the clicky buttons. I have a Sansung with the touch button you can't really tell if you pressed the button and it didn't work you didn't press hard enough or what. It's really annoying.
uhh... You just touch the button and when something happens then you can move your finger. don't see what's so hard about that.
I just stroke the button and the PS3 beeps straight away. Sad to see that go...it was something I'd show off. "Look..." *strokes ps3* "And it's on!"
Everything probably isn't more efficient, you have to remember that this model is a cost cut version. The point of it is to be cheap to make, not energy efficient in all places. The lower power consumption of the 45nm Cell chip is just a by-product from making it smaller and cheaper. Other components don't follow similar path.
Nah I like the clicky buttons. I have a Sansung with the touch button you can't really tell if you pressed the button and it didn't work you didn't press hard enough or what. It's really annoying.
That doesn't make sense to me. Let's say 100W for the 80 Gb (between 90 and 120 W), dual 65nm. If that's roughly shared 50/50 with Cell, that's 50 watts a piece. Now dropping the power to 66W, the RSX is the same so still draws 50W, meaning Cell must now draw 16W, down from 50. That'd be a reduction of 66% power from a single process shrink!
But then 33% off the 80GB is the only plausible explanation, because we're already greater than that in savings from the original. I suppose the other components and engineering have had a significant overhaul somehow. RAM could be shrunk. The fan...doesn't draw much at the best of times. Um...HDD and BRD are pretty fixed in consumption. In fact factoring in them with the above, which I foolish didn't do, the savings from the Cell shrink become far less important!
We always talk about the process shrinks saving energy, but there must be alot more going here than Cell's reduction.
Let's assume 40/40 for cell/rsx and 20W for rest of the stuff inside box. Based on engadget 45nm cell consumes 40% less energy than 65nm one. This would mean cell consumes 26W now. putting ps3 slim to 86W. Assuming they could optimize rsx a bit more on the old 65nm node, tinkering here and there, better power supply, maybe the toshibas cell companion chip has been removed alltogether(and perhaps that one is the reason for no more linux).. I don't see it impossible for slim to be around 70W.
I don't know that I would take Cell to be under 30W - 45nm was a good shrink for them vs 65nm, but 65nm on its own terms was not really all that great relative to expectations from 90nm. When the 45nm chip was introduced, wattage was indicated to be hovering around ~50W. Granted in the intervening year+ process improvements over at Fishkill may have improved on this, but I would just wait for some actual wattage measurements to see where we're at now.
http://www.beyond3d.com/content/news/582
I would be pleasently surprised if slim was 70-75W range, if slim is nearer 100W I'm thinking why didn't they do slim when introducing 80GB model already as the power consumption would most likely have allowed it(given an external power supply perhaps).