PS3 OS Resources.

Best screen in handeld history.
It is, with excellent sharpness, colour, and viewing angle. But the response time as vazel says is way too high. There's a perpetual motion blur. Sony could do with releasing an updated model with a fast screen.
 
^ there was one much larger thread with PS3 games >PSP discussion a while ago. Cant find it now, but i recall that there is "theoretical chance" that some low paced games can be played that way...
 
I looked at that video and recorded all the numbers. I asked for some help here and nobody responded.

I calculated all the memory figures and I got 458MB of total memory being used. 54MB being unused. However the Gbuffer statistic (30MB) is not recorded on that screen.

Subtract it from the 54MB of unused memory and you get 24MB of memory not touched by the game engine.

This falls within the figure a dev quoted me of the OS being 24MB in size.....


I could be totally wrong and my figures off, (But I'm fairly sure I'm not). What I am curious about though, is if the Gbuffer is that figure I recall it being (30MB)?

Thoughts? Comments?
 
The total figures are, as stated, 458MB. All those numbers added up.

Something isn't right if the Gbuffer is 36MB. Not even I believe the OS is as small as 18MB..

Unless some of those numbers were listed there outside of the context of "Total" memory.. But that wouldn't make sense really..
 
This should help discussion:

killzone_stats.png
 
Are you referring to the memory stats section? I'm not clear on what else you are counting besides the items listed under Main Memory or Video RAM. :???:
 
Are you referring to the memory stats section? I'm not clear on what else you are counting besides the items listed under Main Memory or Video RAM. :???:

Above the main RAM section (Memory Stats), there's three "Free" sections, which come close to 208.74MB. Adding them to the 291.04MB from Lucid Dreamer comes close to 499.79MB...

I dunno exactly how he comes to his numbers myself though^^
 
if we had some real ps3 devs on his forum they could tell is if the main os takes 18 mb or 180 mb or how much it is. now we can only guess/pretend to know
 
if we had some real ps3 devs on his forum they could tell is if the main os takes 18 mb or 180 mb or how much it is. now we can only guess/pretend to know

???

If "his" forum means "this" forum, then yes the real PS3 devs are around, and yes they could tell you; but the information is NDA'd so don't expect it and please don't hound any of them about it! ;)

You'll get a sense of the investigative process that goes on around here - believe me it'll take you farther than you might think vs a more cynical outlook such as "now we can only guess/pretend to know."
 
???

If "his" forum means "this" forum, then yes the real PS3 devs are around, and yes they could tell you; but the information is NDA'd so don't expect it and please don't hound any of them about it! ;)

You'll get a sense of the investigative process that goes on around here - believe me it'll take you farther than you might think vs a more cynical outlook such as "now we can only guess/pretend to know."

but it will go like this:
1: its 20 mb
2: no its 35 mb, the ps3 os is not so good as you think
1: no no, look, the main game is like 100 mb, the guns 50, the sound 30 and the graphics are like 312 mb, so add it all up and you have 20 left for the main os
2:eek:h i didnt know the os was so optimized already?
3: no you are wrong, the game is not so good, it should be 80mb max, and the guns are only 25, so the main os is around 65
2: yeah i was also thinking about that, come to think of it, even 35 is too low
-etc

we need some real hard numbers. from a developer slide or something?
 
but it will go like this:
1: its 20 mb
2: no its 35 mb, the ps3 os is not so good as you think
1: no no, look, the main game is like 100 mb, the guns 50, the sound 30 and the graphics are like 312 mb, so add it all up and you have 20 left for the main os
2:eek:h i didnt know the os was so optimized already?
3: no you are wrong, the game is not so good, it should be 80mb max, and the guns are only 25, so the main os is around 65
2: yeah i was also thinking about that, come to think of it, even 35 is too low
-etc

we need some real hard numbers. from a developer slide or something?

Why can't a PS3 dev just create a new account, and post the figures?
 
we need some real hard numbers.

Do we though? If you search through previous threads, you'll find that we've had firm snapshots of the OS size in the past, and the points at which Sony has reduced the burden. It's the discourse that makes the threads interesting, rather than the actual revelations themselves. Just like here, the insight into the aggregate memory usage of the game via the slide is almost more interesting on its own than the investigation it has set off - the investigation is just a natural offshoot.

My point in the post before was again that yes, however, there are 'real' devs around here, but don't expect them to answer questions which they can't! :)

Better to enjoy the process than to be frustrated. Tech investigation/analysis is after all sort of the reason for this sub-forum, if not the entire B3D site in general.
 
Back
Top