Why would you want a sharp and "dry" look like in the earlier KZ3 trailers ? The newer trailers show more KZ2-like dusty, blurry environment, which is more interesting and consistent. Otherwise, it looks like a different game.
KZ2 has always have that soft look. Now in KZ3, they have textures that show finer details, but that should not take the style away. I still want to see lights reflected on-the-fly, the environmental effect (like heavy rain !) blurring up my aim, the motion blur, plus other filters.
KZ2 has always have that soft look. Now in KZ3, they have textures that show finer details, but that should not take the style away. I still want to see lights reflected on-the-fly, the environmental effect (like heavy rain !) blurring up my aim, the motion blur, plus other filters.