Lucid_Dreamer
Veteran
Lack of horsepower relative to what? You can make a 1080p game by making everything very simple, or make a massively sub-HD game because of complexity. In the end, it's still the same "horsepower", just used differently. Both the 360 and PS3 are stuck with what they have, and are seemingly very close to each other in terms of performance, both being better or worse with different things. So if the Alan Wake guys trade resolution for massive overdraw and lighting complexity, then it's still the same "horsepower" it would have taken to make the game 720p with less overdraw and a simpler lighting system. The same argument can be made for Killzone 3 and whatever compromises they decided to make to fit in whatever tech they felt was more important for their game.
Yep! If they would've keep everything the same as KZ2, they probably could've made KZ3 in 1080p (based on KZ2 level running at 50% within the KZ3 engine)! We know how simple KZ2 was, right?