RenegadeRocks
Legend
All this talk makes feel like putting the KZ2 disc in again !
The MP I Enjoyed the most, followed by BF:BC !
The MP I Enjoyed the most, followed by BF:BC !
See, I view the blurry environment as a feature, not a bug. Can't tell you how many times I've used smoke (whether from spawn grenades or otherwise) as cover. Nothing like being the assault and pumping a room full of grenades. Blinds everyone and causes absolute mayhem.
I find that if I concentrate solely on foiling the other team's plans (blowing up turrets, making it hell to pass through a certain room, killing snipers), my team is more likely to win, even if it means my score isn't as high as I'd like. So don't put me on your fantasy team!
I think the issue is map balancing, and only on some maps. For example, on Radec academy, get a guy to camp the ladder, two guys to camp the hallway, and keep about 4 guys in the "lobby" of the Helghast base and just continually lob grenades into the spawn zone and build turrets, and the Helghast team will be just plain stuck. But a boosting assault vet can practically clear out the room in a flash, allowing a tactician to sprint out and drop a spawn grenade in the assembly hall or something. It's not like he'll be owning the kill count, since he has such limited ammo, but those tight spots happen sometimes, and that's where he's needed.
fearsomepirate said:I don't have the DLC maps. Are they good?
fearsomepirate said:I would rather that every tactician be allowed to throw down 1 and only 1 spawn point, with a limit of 4 tacticians in the game. And if you respawn as a different class, your spawn point disappears. Same with engineers and turrets.
russo121 said:Yeah, I'm a KZ2 junkie 8( - I've bought R2 last week, but I only played almost 2 to 3 hours - it's difficult to change from kz2.
I've tried the BFBC2 and liked the demo very much, but, feels too mechanical compared to kz2.
I'm starting to wonder if I'm playing with idiots, or if someone is switching sides to sabotage us. During a search & destroy mission, we were defending, and immediately, both of our spawn grenades were dropped on the complete opposite corner of the map.
Good to know! I try to check the B3d chatroom often, but never saw you online! Were you on during the weekend? Had a few games with fearsome on saturday. What timezone and times are you usually on?
I really don't know - but there is some "soul" in the movements - I don't know how to explain, but for example, with BFBC2 (I don't have MW2, so can't talk) when you move up, down, left and right you see that the camera is moving throught and axis, but when doing the same in KZ2 you have a perception / feel of a "more" natural movement. I just wan't to say it's an amazing game with a good multiplayer.Patsu said:Heh heh, you mean the animation and the flow of battle ?
I really don't know - but there is some "soul" in the movements - I don't know how to explain, but for example, with BFBC2 (I don't have MW2, so can't talk) when you move up, down, left and right you see that the camera is moving throught and axis, but when doing the same in KZ2 you have a perception / feel of a "more" natural movement. I just wan't to say it's an amazing game with a good multiplayer.
Is Blood Gracht the one where if you're Helghast, your base has this one walkway to get out where everyone gets jammed up? I hate that one.
fearsomepirate said:I also really hate Pyrrhus Rise...I always seem to run for 10 minutes, get sniped, and start over. It's just too stinkin' big for a game with no vehicles. What I'd give for a Ghost or a Warthog in Pyrrhus Rise...
Helghan Industries...One of my favorite maps.What is the other one called ? The multi-storey level (3-4 levels up) ? That level confused me at first because I didn't notice the staircases and backdoor route. I thought it was a really small level.
Had some great games with russo121 last night - found a server completely filled with n00bs so, naturally, we did what had to be done... and it wasn't pretty.
I actually started to feel quite bad after a while, but at some point, there formed an epic battle, where in Pyrrhus Rise (the huge desert map) about 20 n00bs stood across each other on one of the narrow bridges showing teeth, emptying their clips like absolute maniacs and engaged in pure awesomeness, desperately trying to overrun the equal strong opposition. Epic.
Later, we changed to another server with lots of skilled players and it was a complete turn around where in both Radec and Blood-Gracht, us Helghast got locked up in our base with little chance and hope to get out and make it a real battle. Unfortunately, Blood-Gracht is the other level which I hate spawning as Helghast in a weaker team. If you get run over, it's extremely difficult to get back into the level, as the ISA base is well set up for sniping the main defence points at the Helghast base and the other points of escape are all through two very narrow exits.
Still, it was great fun. After a long break from KZ2 (haven't played it as regularly anymore), I'm still surprised at how many still play the game and not only by KZ2 veterans but also new players too.