PS3 game sizes

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I know what you mean but I'm under the impression that access times are more important than transfer speed rate. Anyway it does change t
he fact that we don't have the size of the 360 iso to compare,
nor the fact that some 360 games will need more than one dvd, and this discussion has been beaten to death already...

Ask and you shall recieve:
Call of Duty 3 - NTSC - 5315 MB

Gears of War - 6,586 MB

Madden NFL 07 = 6.459

NBA 2K7 = 6109 Mb
NHL 2K7 = 5.2 GB

Need For Speed Carbon = 5,931 Mb
Ridge Racer = 5,197 Mb

Tiger Woods 2007 = 5.2 GB
Tony Hawk Project 8 = 6,846 Mb

Rainbow 6: Vegas = 5,144 Mb

Lost Planet = 6,076 Mb

Viva Pinata = 6,260 MB

Based on Torrent searches
 
You could use external drives or your PC raid to store your game library. Also I am sure someone would come up with a mod to use 3.5 inch hard drives and then you can have 750gigs and soon to be 1 terabyte. You can find 3.5 inch 500gig drives on sale for less than a 150 bucks almost monthly these days.. The thing with 60 bucks a pop for HD games it makes it much easier to swallow spending a few hundred bucks on a couple of hard drives to pirate with. Add to that the lazy factor don't have to get off the couch to switch games lol. Also this would make something like XBMC possible on the PS3 which would make it a must buy for me even if did not pirate games. There are not good HD media extender I could find.

The biggest problem is downloading the stuff.

I got a 10mbit, but im still not to keen on downloading a 30gb game ;)
 
yeah that could work but I doubt most people would do more then buy a $50 memory stick and load and unload what they want onto it. The 60 GB one could be filled up with about half a dozen games but then you can't load and unload it very fast from a computer. Downloading isn't possible because something like FF12 took days to download because of how many people wanted it and it fit on a regular DVD. The only way is to get an online rental subscription and rip the games to your hard drive and then there needs to be a way to play without being stopped by updates on the disks and online.
 
Nfs 360 is half the size of nfs ps3.
Interesting.
Most of the multiplatform games take slightly less room than theirs ps3 counter part.

And I'm saying it again, 360 games will need at some point more than one disk, but this is not a problem with linear games. And for games like Geow (and fps) devs could find some workarounds like a campaign disk and an online disk with map etc.

Anyway, it should be interesting to dee how this possible piracy issue evolve, piracy is a huge commercial argument (oxymoron I know lol) for casual gamers.
 
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yeah but then you'd need a huge hard drive.

Want the game not to be pirated? Make all the video 1080P.

So? You might consider getting a recompressed rip then. Which would not need
a DL DVD, or BluRay. They better not justify the need for 25 - 50 GB of Space with
FMV in 1080p. Because thats what takes up most of the "Space"?

Like that Resident Evil 4 Crap PS & PC. Which has FMV instead of GC's realtime
cutscenes that btw. look still gorgeous.
 
NFS carbon exceeds dvd9 size, and I do wonder why as this game is available on the 360...

For the rest do research on this very forum and you will find that rfom take something like 6GB of data (less than gear of war).
I don't know for the others exclusive, but I do have some stong interrogation when it comes to the size of say motorstorm...
For genki I don't know at all as the game is likely to be full of FMV.

For the rest the cost in content creation to fill a full bR has been discussed here quiet sometime...

the same for FMV and game like BD on the 360.

And I don't say that some games on the 360 at some time will need more than a dvd (BD already does).


*shakes head*

What's so difficult about the concept that the space is there and available, so it's most-likely going to be used by those developers that don't have to worry about their game running on a different platform? Blu-Ray's space is an advantage, NOT a necessity. In game-development, nothing is a necessity. For all anyone cares, a dev could bring out a game on PS3 that could run on the old Atari. No one sais that all advantages have to be used. Considering certain advantages are there though, it'd be a shame not to use. Which is exactly why there will be games that do exceed the size of DVDs and will only fit on Blu-Ray.
 
Binary rips of games are compressed?

Since when?

Since piracy began on the internet? Compression is mandatory.

[edit] Oh wait did you verify that those were image file sizes? I'm talking about (and I think -tkf- was talking about) their spanned rar sizes.
 
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Since piracy began on the internet? Compression is mandatory.

Most Iso files i download from the net have the exact same size that the game if i put in an original dvd..


compression also increases loading time doesn't it???

Depends on what your compressing and what your using to decompress it.

It may be faster, may be slower.
 
without the region padding RFoM is 16,10 GB , i really wouldn't call it far less

There's about 6 GBs of 'HD' cutscenes which contain either captured ingame sequences or still images. In other words its a waste of disc space.
 
There's about 6 GBs of 'HD' cutscenes which contain either captured ingame sequences or still images. In other words its a waste of disc space.

So they don't tell the story or anything then? Just some demo movies?
 
You can do the same with engine movies and such, using a fraction of the disc space - you don't need 6GB of HD movies for it.
 
Keep in mind, game-engine movies aren't always workable or practical....

Well, Resistance does use in engine cuts.

But Laa-Yosh was reffering to the fact that the "movies" are really just slideshows. Series of stills. Really would constitue a huge waste of space.
 
Yes, I wouldn't have anything against it if Sony wasn't tyring to use Resistance as an example of why we absolutely need Bluray.
The game itself would fit on a DVD, so they've added this kind of 'movies' just to fill up the disc.
 
Most Iso files i download from the net have the exact same size that the game if i put in an original dvd..

PC games is one thing but console games is something else. Since some console games use padding it should be possible to compress those data and depending on game type the data may be easier to compress since streaming and compression have to balanced. On the other hand PC Games are installed on the Harddrive and the files on the Disc is always compressed. DVD movies cant be compressed.
 
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