Shinjisan said:
We really can't predict that at the moment.
It depends on many factors,when the platforms are launched,if and how much each company wants to lose initially on the hardware etc.
The fact that Sony has a scalable technology puts virtually everything in their hands (a 2 Cell setup would kill Xenon).
If the PS3 ends to be more powerful,I expect the differences to become relevant when first AAA titles from company like Konami,Polyphony,Square,Capcom come out.
The first titles that showed PS2 capabilities all came out in 2001 with GT3,FFX,DMC,MGS2 which are not 3rd-4th generation games but late first- early second generation titles.
Even Tekken Tag did a really good graphical showcase and it was a launch title.
The thing is, Sony REALLY dosen´t need to go overkill with the specs, the machine will still sell no matter what. By having "best specs" they will make it more difficult for themselves by increasing the initial loss on each machine. By having the most popular brand, the machine will sell and will therefore bring in some red numbers for Sony at start. So from a business standpoint, Sony gains very little by having the "the ultimate specs" (which would mean a 2 PE configuration)
As I see it, Sony isn´t in the best position of taking losses, they will have two machines out there which will be sold with a loss, PS3 and PSP and well, Sonys financials haven´t been "the best" lately (even though they have made profits). So therefore, I don´t see Sony packing in a 2 PE config, with the Nvidia-gpu, with the BR-tech, the XDR-ram etc. That would be a costly piece of equip... and SOny really don´t gain "explosive more sales" by having it either...
Regarding which gen of games will start to show of the capabilites of the machine, the thing now is that everything will be more programmable, with lots of vertex and pixel operations, devs will be able to come up with stuff that will look "the same" on every console.. Art design will be the huge differentiator actually...