Anyone playing the game? I'm to 14 hours on it so far.
No spoilers here....
It's my first Cryengine game not built by Crytek and that's interesting in itself. It runs very smoothly maxed out on a 980M. I've had no crashes. Visuals aren't exactly leading edge but they are nice and crisp. I assume Viktor Antonov was involved because it has the Half Life 2 / Dishonored architectural feel to it. This makes it strangely reminiscent of Bioshock too. Nice SMAA T2X anti-aliasing that is superior to the the glitchy TXAA of Dishonored 2. I wish the lighting/shadowing was fancier.
The gameplay is highly refined RPG FPS as one might expect from the company. I get a Dishonored + System Shock + Bioshock + Portal vibe from all of it. There is a lot of story to discover, mystery, various characters, and tons of approaches you can take. It is essentially open world because you can go almost wherever you like on the station (or outside of it!). Lots of exploration opportunities. Arkane really covered all the bases for the gameplay expectations with this genre IMO. Love the weird alien monsters they've come up with. It's not horror but it sure is creepy.
Complaints I have might be the music being too much in your face sometimes. It tells you too much that you're "IN DANGER!" lol I turned the volume down on that. There's also a lack of options to turn off HUD and objective marker stuff, which is bizarre because Dishonored 2 is loaded with such options. Also no FOV adjustment, something else Dishonored 2 has. The stock FOV is fine for TV of course, but slightly irritating on desktop PC. It does however have quick saves, thankfully.
An interesting problem I came across is on Steam, old Prey and new Prey install to the same directory! Reported that to Steam and they responded that the developer has been made aware of it.
No spoilers here....
It's my first Cryengine game not built by Crytek and that's interesting in itself. It runs very smoothly maxed out on a 980M. I've had no crashes. Visuals aren't exactly leading edge but they are nice and crisp. I assume Viktor Antonov was involved because it has the Half Life 2 / Dishonored architectural feel to it. This makes it strangely reminiscent of Bioshock too. Nice SMAA T2X anti-aliasing that is superior to the the glitchy TXAA of Dishonored 2. I wish the lighting/shadowing was fancier.
The gameplay is highly refined RPG FPS as one might expect from the company. I get a Dishonored + System Shock + Bioshock + Portal vibe from all of it. There is a lot of story to discover, mystery, various characters, and tons of approaches you can take. It is essentially open world because you can go almost wherever you like on the station (or outside of it!). Lots of exploration opportunities. Arkane really covered all the bases for the gameplay expectations with this genre IMO. Love the weird alien monsters they've come up with. It's not horror but it sure is creepy.
Complaints I have might be the music being too much in your face sometimes. It tells you too much that you're "IN DANGER!" lol I turned the volume down on that. There's also a lack of options to turn off HUD and objective marker stuff, which is bizarre because Dishonored 2 is loaded with such options. Also no FOV adjustment, something else Dishonored 2 has. The stock FOV is fine for TV of course, but slightly irritating on desktop PC. It does however have quick saves, thankfully.
An interesting problem I came across is on Steam, old Prey and new Prey install to the same directory! Reported that to Steam and they responded that the developer has been made aware of it.
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