I somehow think that there is a good chance that Nvidia will try to jump again in the console space. They will make a deal with MS, better [ok, more fair
] deal than the one they made for first Xbox.
Which will surely mean Intel will supply the cpu as and will want all or nothing. Seems unlikely.
I think there is better chance for that next time around. Console manufacterers will probaly target SOC designs again. Last time , amd jaguar was only cost effective/realistic cpu solution for apu ( for production at TSMC). Denver was not avaialable, 64bits arm was not avialable etc. Next time there will be much more options with cpu. From gpu side, when negotiations were underway, I bet Jen Sen only put power hungry fermi on table:d (remember rsx vs g80, and xbox1 stuff... ).
Thats said, a while ago nvidia seemed like they are more open with IP licensing. "
everything is possible license " Have anyone heard if anything came to fruit from that?. If i were Jen Sen, i would give margins for few quarters and give them fair chip for domination of console space, which is de facto motors for high end , mass market , real time graphic develpoment. Down the road ; Easier for driver team,scalability -visibility, gameworks proliferation , nvidia tentacles over everything and much more:d. The could achieve unreachable domination from that
.
Anyway , whatever they will choose must be cost effective, and must resonate with mass market immediately ( 400$ or so). Strong first year or... they will see swarm of those "next gen " 100mln$ console selling, titles from 3rd party... 4-5 years later... Time/work/budget requiments for software have killed sense for developng "exotic " and expensive hardware and software is next. I still feel, the only option for developing strong sustainable console ecosytem are faster forward/backward compatible hardware cycles, as per
this thread. "smaller jumps , faster iterations is way to go " as the say lately... and its much easier with todays gamers obsessed mainly with pixels and fps .