Five.
where ?
Five.
With global Xbox One sales sinking like a Star Wars fan's boner the when Ja Ja Binks appears, MS are going to be looking at a strategic correction requiring new hardware at the earliest sensible opportunity. Which is probably late 2017.
Options are limited. AMD are .... ah balls it's sad but AMD are in trouble. Power and bandwidth are increasingly issues facing even high performance kit. Could we see a next gen Power VR based console in 2017?
Where are you getting that the Xbox One is sinking? They lost the sales race last month, but they are still well ahead of what the 360 was at this time in it's life cycle.With global Xbox One sales sinking like a Star Wars fan's boner the when Ja Ja Binks appears, MS are going to be looking at a strategic correction requiring new hardware at the earliest sensible opportunity. Which is probably late 2017.
Options are limited. AMD are .... ah balls it's sad but AMD are in trouble. Power and bandwidth are increasingly issues facing even high performance kit. Could we see a next gen Power VR based console in 2017?
Can people please stick to discussing their HW predictions for their release estimate, rather than the business choices of when to launch. There are other, non tech threads for those discussions.
Microsoft will want to launch a year before Sony given the outcome of this generation, despite still being successful in their own right. So I can see the 9th generation going in 1 of 2 ways for Microsoft. A low-power, profitable box out of the gate that tempers expectations of what Sony will launch the following year. Microsoft could go the omnipotent route and not hold back on power and have a years head start on Sony while still being on par on paper.
Low power box:
4th Generation Xbox
Launch: 2018
Fab: 10nm
GPU: ~30TF should be possible at 10nm if scaling linearly with current 120w power levels(45TF @ 200w)
CPU: 6-core Zen-based CPU at 3Ghz
RAM: 16GB HBM @ 1TB/s
Controller: High dynamic range microphones embedded within the face of the controller for Cortana voice commands.
Price: 349
High power box:
Launch: 2018
Fab: 10nm
GPU: 70TF at 225w
CPU: 6-core Zen-based CPU at 3Ghz
RAM: 16-32GB HBM @ 1-2TB/s
Controller: HDR controller
Price: 449
Regardless of the route they take, 2018 will be the launch year for Microsoft and if Sony launches in 2019 with a more powerful box, simply drop the price. If not, they'll have more games afforded by the year head start.
Microsoft will want to launch a year before Sony given the outcome of this generation, despite still being successful in their own right. So I can see the 9th generation going in 1 of 2 ways for Microsoft. A low-power, profitable box out of the gate that tempers expectations of what Sony will launch the following year. Microsoft could go the omnipotent route and not hold back on power and have a years head start on Sony while still being on par on paper.
Low power box:
4th Generation Xbox
Launch: 2018
Fab: 10nm
GPU: ~30TF should be possible at 10nm if scaling linearly with current 120w power levels(45TF @ 200w)
CPU: 6-core Zen-based CPU at 3Ghz
RAM: 16GB HBM @ 1TB/s
Controller: High dynamic range microphones embedded within the face of the controller for Cortana voice commands.
Price: 349
High power box:
Launch: 2018
Fab: 10nm
GPU: 70TF at 225w
CPU: 6-core Zen-based CPU at 3Ghz
RAM: 16-32GB HBM @ 1-2TB/s
Controller: HDR controller
Price: 449
Regardless of the route they take, 2018 will be the launch year for Microsoft and if Sony launches in 2019 with a more powerful box, simply drop the price. If not, they'll have more games afforded by the year head start.
I think the teraflop rating is way high. 28nn->14->10 won't scale that well. My guess is we'll end up with a possible range of 8-24 Tflops depending on if they go for high end or low end.
What I meant wan in thread
Will Microsoft:
a) go with exotic hardware like es/edram and custom features, or
b) just literally a desktop hardware in a dvr sized box?
They might still want to be somewhat low-end considering they may be stuck on 10nm for a while. 450mm wafers may change the cost/yield model a bit if/when those ever ramp up, but at the end of the day, it'll come down to TDP.
Your GPU assumptions are way to powerful, and your RAM assumptions are surprisingly low. There is no way in hell that we will in 2018 get 70TF GPU in consoles. Zero chance.
25TF is the absolute max I can imagine happening even with 10nm [and I'm even willing to believe hat that is a max for 2019/2020 console], and 32GB of ram is the minimum I think we will get [by then we will most likely get HBM package with 8 layers of 1GB chips, or even more capacity].
If PS5 is 15TF/32GB console in 2019, I would be soooo happy. Heck, anything 8TF+ would be great.