Now that they finally got consoles to x86, I doubt anyone in their right mind is even playing with the thought of going away from it again [in near future]
Windows 8 ran on ARM too, what's your point?With Windows 10 running on ARM, I see a XboxTwo console on ARM more posible now than a year ago.
x86 is not that bad so you need to switch and lose backward compatibility.With Windows 10 running on ARM, I see a XboxTwo console on ARM more posible now than a year ago.
Windows 8 ran on ARM too, what's your point?
With AMD Zen in the horizon?. For first time in a long time consoles could have a great CPU in next gen... And more important, they will have the OS ready and 100% backwards compatibility from day one, apart from having game engines ready from day one too!.With Windows 10 running on ARM, I see a XboxTwo console on ARM more posible now than a year ago.
ARM devices won't run regular x86 windows software, only the "Universal Apps".If I am not wrong, Windows RT was a special breed of Windows, and not "compatible". But Windows 10 is the same for all platforms.
ARM is good at low power. Don't see why consoles would need a lower power CPU than jaguar.With Windows 10 running on ARM, I see a XboxTwo console on ARM more posible now than a year ago.
Games with all animations being purely physics based...
So with HBM2 being 8Gbits per die, 8Hi, we could get 64GB total with 4 controllers if they do the same dual link trick?AMD will be employing a technology by SK Hynic called a “Dual Link Interposer” which will allow memory capacities upwards of 4GB without the use of 2nd Generation HBM.
[..]
With a Dual Link Interposing design, SK Hynix will be able to stack 4x (Dual 1GB HBM modules)
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2x 4-HI HBM1 (which should technically be called 8-Hi-Hi according to nomenclature rules)
WinRT ran all "Metro apps", Win10 on ARM will run all "Universal Windows Apps" (=evolution of Metro apps more or less). It still won't run any "desktop" aka Win32 appsIf I am not wrong, Windows RT was a special breed of Windows, and not "compatible". But Windows 10 is the same for all platforms.
I just saying that for me is more posible now that there is just one ecosystem for APPs, than a year ago.
x86 is not that bad so you need to switch and lose backward compatibility.
Current console architecture is GCN much more than x86. I'd say 90% GCN and 10% x86.
And I would like it to be 99.9% GPU in the next generation.
I also think we'll still have a focus on conventional CPUs but only becuase the nextegn consoles are well into planning already and right now there no evidence that sufficient work undertaking now on CPU can be deployed to GPU's compute. No doubt AMD, Intel and Nvidia have more flexible compute in mind for products shipping in 3-4 years but it'd be a hell of a gamble to commit to it now.There's no way we won't have CPUs next gen. If anything we'll have far more powerful CPUs as a focus for next-gen, given that deminishing returns will mean a less than standard 10x jump in GPU ALU performance will be more than acceptable.
But it wasn't even in its final form! D:<I guess Sony took a gamble on Cell and had their fingers burnt so won't go there again!