Possibility of no Xbox2 Announcement at GDC or March

Johnny Awesome said:
Waiting until E3 is the best strategy. Just like Nintendo did with the Cube in 2001. They brought out the Cube with Rogue Leader, Luigi, Super Smash Brothers Melee, and Starfox Adventures and blew everyone away. MS is probably planning the same thing.
The GameCube was first unveiled at Spaceworld 2000. Both the Xbox and GameCube had their playable debut at E3 2001. The difference is that M$ had hyped the Xbox for much longer and their E3 showing was very poor.

I think it was probably the plan to do a pre-E3 announcement for quite a while but the Xbox gained more momentum than expected due to Halo 2. Now that they have a chance to leave a lasting impression of success they're gonna milk it for all it's got.
 
wco81 said:
Yeah but at a keynote, you talk vision, not implementation.

It's the developer tech support people and evangelists who talk implementation, not the exec.
I think you miss the point. I'm not talking about sharing technical details like API calls and junk. I'm talking about higher-level stuff. What tools have they made? What can they do? More concrete details like that are acceptable and will (hopefully) be there.

And they'll probably be an updated vision statement, updated partner list, updated demos, etc. There will be new stuff to show, even if they show nothing other than XNA.
 
Phil said:
Nice ideas Sonic!

The biggest flaw in Microsofts strategy remains the software in my eyes. As a playstation owner and supporter, I simply WILL NOT be interested in anything Nintendo or Microsoft has to offer if it's just the same as this generation. There's a reason PS2 has it's phenomenal lead. How will an early Xenon launch with the same software/support make any difference if people will be waiting for [insert big PS2 3rd party games] that already was a reason for them buying a PS2? What difference would HALO3 make on Xenon, when the majority of PS2 didn't give a damn about Halo 1&2 on Xbox?

What Microsoft needs isn't a "headstart" - they ultimately need the software and name power of those titles that attracted people to the PlayStation brand to be on their console to make a difference. Now if Xenon had Square-Enix titles to be exclusively on their system... I'd definately would have to consider a purchase. As long as the software and reasons I bought a PlayStation branded console remain on PS3, I won't have any reason to buy into a Xenon first. I'm sure I'm not alone in my thinking.

The question then remains, how will Microsoft gain the support of those big name titles that graced the PS2 to be on Xenon? Well, an early launch won't to it IMO.. I just don't see publishers jumping to Xenon because it's the first next thing out while there are millions to be made on 100 million userbase with relatively cheap development - especially knowing that its successor will be coming out in little less than a year anyway that will likely sell like crazy.
.. interesting ... I never really thought about the situation in that way before..





Inane_Dork said:
I'm not talking about sharing technical details like API calls and junk. I'm talking about higher-level stuff. What tools have they made? What can they do? More concrete details like that are acceptable and will (hopefully) be there.

And they'll probably be an updated vision statement, updated partner list, updated demos, etc. There will be new stuff to show, even if they show nothing other than XNA.
I agree .... it will be a year since Microsoft announced XNA .. now Microsoft will be able to show what those who have been working with XNA were able to accomplish ...... Microsoft can show XNA to developers who are perhaps kinda' on the fence deciding whether they are going to pour support into XNA/Xbox2 ....
 
People here know my view already. I don't care how good the Xenon turns out to be. The sexiest bit of hardware on the market right now is the PSP.

That is going to be the hot ticket this Christmas in Europe and the US.

Have you read this month's Edge, this issue is just one long love letter to the PSP.

GBA owners may hate this phrase, but Sony are going to rescue handheld gaming from the kiddie ghetto.

The PSP is a great way of keeping the PS2 owners faithfull until the PS3 comes out. A way to smooth the generational transition.

As for the hype train, how do we not fall foul of empty PR performance numbers like the 125 million Gouraud-shaded, two-texture triangles per second, complete with transformation, clipping, and perspective projection
Microsoft claimed the Xbox could deliver.
 
The PSP is indeed a great bit of Kit and in the UK anyway will be a big deal especially with PS2 owners. However it maybe a bit a catch 22 for Sony. If the retail proce is £179.99 I can't see a significant reduction beofre the 05 holiday period. How many PS2 owners (well in reality parents of the kids whom have PS2S) are going to be willing to wage another £300 6 months down the the line for PS3? I'd agree the PSP is a great sales aid for the PS3 when its further down its lifecycle and much cheaper but I think the PSP will still be sexy whenthe PS3 is avilable and much cheaper than when up against Xennon, thus I can see it taking sales away from the PS3 much as it would Xennon. As for software, MS is in a catch 22 also. Some say releasing early will do nothing for its sales, but having the big JPN developers on board will. However we know that many of the big JPN developers won't touch MS unless it increases its market share in JPN significantly. Now will it do that releasing the same time as PS3? I don't think so, I think MS are only taking a slight risk releasing early, in fact I'm convinced its the only way they could have gone. The ace in MS sleave for the Next gen is ATI and its technology. if the Xennon games are virtually indisguishable from PS3 games I think it will make in roads into Sony's market and a south coast developer thinks the the GPU is "extremely exciting" what ever that means.
 
In the first year of launch, I bet the demographic skews older. IOW, older people are buying consoles when the're $300. Kids get them after the first price cut or so.

One of the appeals of these new consoles is improved graphics which can best be appreciated on HDTV displays. You're not going to see too many HDTV sets in a kid's bedroom. So adults who bought an HDTV will be the ones interested in the new consoles as another source of HDTV content.

I think these people have the disposable income to buy a PSP and the consoles.
 
Pugger said:
The PSP is indeed a great bit of Kit and in the UK anyway will be a big deal especially with PS2 owners. However it maybe a bit a catch 22 for Sony. If the retail proce is £179.99 I can't see a significant reduction beofre the 05 holiday period. How many PS2 owners (well in reality parents of the kids whom have PS2S) are going to be willing to wage another £300 6 months down the the line for PS3? I'd agree the PSP is a great sales aid for the PS3 when its further down its lifecycle and much cheaper but I think the PSP will still be sexy whenthe PS3 is avilable and much cheaper than when up against Xennon, thus I can see it taking sales away from the PS3 much as it would Xennon. As for software, MS is in a catch 22 also. Some say releasing early will do nothing for its sales, but having the big JPN developers on board will. However we know that many of the big JPN developers won't touch MS unless it increases its market share in JPN significantly. Now will it do that releasing the same time as PS3? I don't think so, I think MS are only taking a slight risk releasing early, in fact I'm convinced its the only way they could have gone. The ace in MS sleave for the Next gen is ATI and its technology. if the Xennon games are virtually indisguishable from PS3 games I think it will make in roads into Sony's market and a south coast developer thinks the the GPU is "extremely exciting" what ever that means.

Apparently accoarding to a survey, around 70% of the PlayStation's userbase are people aged between 18 and 39 (I read this in an Virgin Air's issue on my flight from Sydney -> Melbourne back in October last year - but also saw these numbers on the internet a while back, but can't remember where). I don't think the PSP at all is targeting the parents of younger PlayStation users... in fact, it's more aimed at people like myself and with an effect too, as I really see myself going for one, despite being on a tight budget.

A PSP is really a lot more attractive than Xenon to me... regardless of how amazing the specs of the latter are likely to be. Knowing that I can expect a PS3 with similar specs, I see no reason to rush into next generation. Software is far more of a concern to me... the reason why I'm a owner of a PS2 and no other this generation. As long as that won't change, specs won't matter.
 
Johnny Awesome said:
Different markets.

How so? The very fact that there are people like myself and Nick Laslett should ring some bells that there are likely to be many more that think the same with the upcoming PSP.

The fact is, the PSP does target a big part the PlayStation supporters outthere.... a market, Xenon hopes to dig into with its headstart.
 
Phil said:
Johnny Awesome said:
Different markets.

How so? The very fact that there are people like myself and Nick Laslett should ring some bells that there are likely to be many more that think the same with the upcoming PSP.

The fact is, the PSP does target a big part the PlayStation supporters outthere.... a market, Xenon hopes to dig into with its headstart.

Some people used to think that the earth was flat. Using a logical fallacy (Unrepresentative Sample) to promote a point of view is stupid. I'm glad all of those gameboys that Nintendo sold did so well to keep the same people buying only the GameCube :rolleyes: .
 
I totally agree the PSP is aimed for the 20-30- somethings,but wait till the teenagers start showing them off in the play ground. The PSP will easily span age groups and I still say it will be as much a distraction from the PS3 as Xenon even in the higher age groups. As for it being in a different market to Consoles I don't totally agree but considering many people think console sales are driven by software I find nothing on the PSP that I don't already own on the PS2. Using the same logic theres no reason at all to own a PSP except for the fact its portable. I think the most recent survey conducted on portables saw 70% of them being used in house rather on the move. Its a sexy bit of kit thats going to sell on that fact alone and off course the games look better than any other handheld. Xenon will be looking to do the same, with probably the biggest launch line up ever.
 
Pugger said:
I totally agree the PSP is aimed for the 20-30- somethings,but wait till the teenagers start showing them off in the play ground. The PSP will easily span age groups and I still say it will be as much a distraction from the PS3 as Xenon even in the higher age groups. As for it being in a different market to Consoles I don't totally agree but considering many people think console sales are driven by software I find nothing on the PSP that I don't already own on the PS2. Using the same logic theres no reason at all to own a PSP except for the fact its portable.

Oh I agree that the age group will span out eventually. I also think that there's not all that much reason to buy a PSP as a PlayStation owner other than the fact that it's portable and incredibly sexy looking. :oops: On the other hand though, I expect Sony to be seeking a higher level of interaction between the PSP and the PS3 eventually - similarly to how Nintendo is integrating linkups between their handhelds and the GameCube. In fact, I'm quite excited about what kind of integration we could be seeing next generation eventually... of course, these ideas and visions aren't new... they already started on the original PlayStation when the "PocketStation" was released [in Japan only]... a memorycard with display that intended to use its display to be able to 'level-up' your characters of a supported RPG game while on the move. With the PSP and it's sharp and high-resolution display, i think we could be seeing this kind of stuff to a much higher level than ever before. Looking at Sony's other plans for the livingroom and letting their entire product line interact with eachother, I could even see PSP playing a big role in it. Of course, all speculation, but I am going to assume that Sony is aware of the danger of having their own products compete with eachother and is thus searching for ways to make them interact with each other and as a result making is very attractive to own both.

I think with PS3, we'll finally see memorysticks as a supported medium for gamesaves - something the PSP is already supporting. I suspect another interface (perhaps via accessory) would definately be WLAN ability - meaning the groundwork for a flawless PSP <-> PS3 connection would already be there.

Johnny Awesome said:
Different markets.

The fact alone that PSP is targeting PS2 owners, doesn't rule out that the PSP can also target 'other' markets - like for example business people that are searching for an attractive gadget to watch movies on the plane but are not interested in games - or people interested in music AND movies on the run - or simply younger kids growing out of the Gameboy age looking for the cool factor. I do see the primary market Sony is targeting with PSP to is undoubtedly the PS2 userbase.

Why?
  • the software and support is very similar to what is found on PS2
  • the majority of the PS2 market consists of younger adults with the buy-power to afford such a device - yet, a big part of that market doesn't own a handheld because there isn't anything comparable (the GameBoy isn't an option for many as the software is more targeted towards Nintendo supporters, arguably a younger demographic)
  • PSP design
  • Price
  • Abilities (music, video, games etc)

The PSP will simply fill that gap. I hope we established this now and that we can finally move on with the discussion at hand?

Coming back to the argument "different markets" - I do want to say that consumers have limited amount of money to satisfy their needs. Some people have the money to afford (and choose to) support more than one console while the majority simply doesn't [care enough to do so]. Obviously there will be a fair share of PS2 users that will not find the PSP as attractive as a Xenon that will offer a very new and stunning graphics experience. On the other hand, there will be many, that will simply "wait and see". We still have no idea what kind of an impact Xenon will make when it does launch well a year in advance. Things could look bright with very good and varied software support - but they could also look very bad with little to no reason to buy one - unless you're a Xbox user that I am suspecting will buy into Xenon anyway regardless of its launch simply because they are satisfied with Xbox's software.

We have to establish one thing though: it is clearly not in Microsofts interest to sell entirely to their own Xbox userbase. If they ever want to gain 3rd party support, they must increase their userbase. One way to do that is simply gaining those sales at the expense of Sony's market. It is clear this is Microsoft's prime objective by launching in advance. We've seen the headline many times... the talk that Sony had a huge headstart, something they can't afford to give a second time.

So... at this point, we have the following situation in that we have a console that's interest is in gaining sales by PS2 users and there's a PSP that is also trying to attract sales of that very same userbase. Is the PSP a direct competitor with Xenon? - No, nor is anyone claiming this. PSP is a very attractive way to get some focus off Xenon and remind PS2 supporters that the PlayStation brand is extending its market and appeal through the PSP and will have lots of great interactivity with the upcoming PS3. Will all PS2 users go out and get one? Unlikely... but as it stands, it's a great marketing strategy to shift focus and make the PlayStation brand even more powerful by broadening its audience into making it more mainstream, integrating it into our lives as an established entertainment force.

And inbetween all of this, we have people like me (and I presume Nick further up) that unfortunately have a limited amount of money and see the PSP as difficult to resist. In that very sense, PSP is competing with Xenon in favour of our money. At this point, it's all pointing in favour of PSP but things of course can change depending on what Microsoft has to offer. If it's all Xbox-esque support and software I can look forward to, no thanks - but I'm open for surprises.
 
I should hope that MS have lots to show if they're planning on launching later this year...
 
They should have a stronger showing just by having more finished games and specifics on prices, launch dates, etc. while Sony and Nintendo can't have as many concrete details.

Still, all eggs in one basket?
 
wco81 said:
They should have a stronger showing just by having more finished games and specifics on prices, launch dates, etc. while Sony and Nintendo can't have as many concrete details.

Still, all eggs in one basket?

Yeah, but how much software - other than the usual Xbox-esque lineup (Rallysport, Project Gothem, Halo etc) - can we possibly expect if not even at GDC there are more details surfacing?

I find this very worrying IMO... of course, things could be no better for Xbox supporters seeing their choice of console this generation, but for all othres, I'm just not sure it's really convincing... and I'm left wondering, how a headstart without additional support is supposed to garner more sales. :?
 
Phil, at the moment we have no idea who is supporting Xenon with software and who isn't. We do know that EA will certaintly be releasing its most important franchises on Xbox2 and considering EA are the biggest driving force in terms of software and thus to a certain extent consoles, this is important for MS. Remember EA eclispes the JPN developers although its obvious MS needs some big JPN developers on board for any chance of succsess in that territory. In terms of additional support what type of games are you pointing to? Xbox has got FPS covered its got racing genere covered and although admittley late its got some excellent RPG'S. Its also got some left of centre support from JPN in the form of Otogi and niche titles from Sega. I really don't understand what PS2 has got covered that Xbox hasn't bar for the fact PS2 has quanity (although certainly not quality). The only significant area of software coverage PS2 has got over Xbox are cartoony platforms and the obvious JPN centric support. I understand you see nothing on Xenon to change your purchasing choices and I understand this, however I see nothing on the PSP that isn't on the PS2 already, in fact many of the games are virtually direct ports yet you will still buy one. So is software really the driving force early on, or is it the fact that its a sexy looking peice of new technology which is a must have? This is what MS is trying to do with Xenon, make its desirable as possible (which obviuosly means it can't look like a brick). Then it needs to convince people such as yourselve that its software support will contain a variety and wide ranging range of titles including games from the big JPN developers. At the moment we have no idea who MS has on board.
 
Pugger said:
Phil, at the moment we have no idea who is supporting Xenon with software and who isn't. We do know that EA will certaintly be releasing its most important franchises on Xbox2 and considering EA are the biggest driving force in terms of software and thus to a certain extent consoles, this is important for MS. Remember EA eclispes the JPN developers although its obvious MS needs some big JPN developers on board for any chance of succsess in that territory. In terms of additional support what type of games are you pointing to? Xbox has got FPS covered its got racing genere covered and although admittley late its got some excellent RPG'S. Its also got some left of centre support from JPN in the form of Otogi and niche titles from Sega.

True, we really don't know. But it is my perception that there is still a big uncertainty regarding Xenon's specs and launch details among many 3rd party developers. I wouldn't be surprised if only a handful of trusted, exclusive developers are working on Xenon hardware at the moment, simply to avoid unnecessary information slipping out into the public about the console's abilities and a few tricks it may have up its sleeve. While this is certainly good in order to keep details under wraps and leaks at an absolute minimum, it also means that a big portion of developers have no idea and have little to start work on, other than the sparse information that's already available (3 dual core's etc..).

Another reason, which I pointed out in this long post, is that an early launch is running danger of losing the support of those very PS2 focused 3rd parties because the PS2 will be at its most lucrative point, competing for resources.

Pugger said:
I really don't understand what PS2 has got covered that Xbox hasn't bar for the fact PS2 has quanity (although certainly not quality). The only significant area of software coverage PS2 has got over Xbox are cartoony platforms and the obvious JPN centric support.

It's the belief of many on this forum that games like Halo 3 and many other big Xbox games will lure people into getting Xenon, which I'm sure will have some effect one way or the other. On the other hand, how many people are likely to go out and buy a Xenon for Halo 3 if they already didn't give a damn about Halo 1&2 on Xbox in the first place? And the same applies to all other Xbox franchises as well. If they effectively want to attract more sales by PS2 supporters, they effectively have to give them the kind of software that they want. There are quite a few 'million sellers' on PS2 this generation that can be considered "hardware-movers"... starting with Final Fantasies, Metal Gear Solids, Grand Theft Autos, Gran Turismo's... there are many reasons why people buy into the PlayStation brand. I think one of the prime reasons (if not THE reason) was the very successful PlayStation console that sold up to 80 million units before the PS2 even launched. People that supported the PlayStation at the time probably had quite an extensive library of games they liked - it certainly helped knowing that those games that made the PS so popular would remain on the PS2. Arguably, one of the games with the biggest impact is the Final Fantasy series that, if I remember correctly, influenced PS sales greatly at the time.

My point is that the factors that made the PS2 the top selling console of this generation will also be the prime reason PS3 will remain the top selling console -> Popular belief that games that influenced sales for PS2 this generation will remain on the PlayStation brand.

How will a Xenon launch with Xbox popular franchises change anything? If those franchises should be reason enough, why aren't people buying into them today? And if they're not buying into them today, how will they effectively make a difference at launch with Xenon?

There's really no criticism towards Xbox franchises on my side, other than that they won't be very useful in garnering sales by PS2 supporters. Heck, Xbox franchises will be a great thing in its own right to secure sales by Xbox supporters! I'm just merely pointing out that an early launch won't make the difference with the same kind of Xbox-esque software. Admittedly, the only game in Xbox's library that I see might have somewhat of an impact on PS2 supporters is Halo 3 - seeing that Halo 2 was responsible for quite a few hardware sales, at least in America. It's also a genre that is underperforming on PS2 - while being the PC's strongest supported genre. KillZone unfortunately didn't have that kind of an impact that it would have shifted focus (despite quite good sales, in Europe anyway), so Halo 3 might make a difference.

So to answer your question - I really don't understand what PS2 has got covered that Xbox hasn't bar for the fact PS2 has quanity - what the Xbox lacks is the name-recognition/support of those big games/developers that people are expecting to see continued on their choice of console. This will certainly prove to be the deciding factor for myself in deciding which console I'll be supporting next generation.

Pugger said:
however I see nothing on the PSP that isn't on the PS2 already, in fact many of the games are virtually direct ports yet you will still buy one. So is software really the driving force early on, or is it the fact that its a sexy looking peice of new technology which is a must have?

As I said, it's a mix between price (<$200), features (mp3, movie, games), appearance (incredibly sexy-hightech looking), game support (software I like given it's supported by PS2 developers), future integration (PS3 <-> PSP connectivity).
Just because the current PSP lineup is flodded by ports, doesn't mean it will only feature ports. In fact, given its PS2 similar architecture, I expect developers to make reasonable progress and be able to make exciting new software for it eventually -> actually, the two games I'm interested in the most currently is undoubedly Wipeout Pure and the Marble Madness similar game (too lazy to look up the name) - both which aren't ports.

Pugger said:
This is what MS is trying to do with Xenon, make its desirable as possible (which obviuosly means it can't look like a brick). Then it needs to convince people such as yourselve that its software support will contain a variety and wide ranging range of titles including games from the big JPN developers. At the moment we have no idea who MS has on board.

As I said, I'm open for surprises. Given the reasons I listed above - mainly being (1) the early launch with lack of "good" support because resources are allocated to a lucrative PS2 userbase, (2) no Xbox2 at GDC and (3) sparse information on detailed Xenon hardware (I'm sure leaks would be common if more information were available among developers) - I think I am voicing valid concerns in that the current Xenon lineup is probably not much more than Xbox franchises at this point.

If this turns out to be true, I'll be left wondering why an early launch was necessary and the resulted drawback in launching with most-likely inferior hardware (I do expect a PS3 launching a year later to have somewhat of an advantage due to a better process being available). IMO, one of the best things for Xenon and its early launch would be a PlayStation typical game at launch (or making a huge appearance for launch shortly after) for Xenon, i.e. a Tekken game or something (of course, a big Konami title like a MGS title would have a huge impact as well - or the sensation of a Final Fantasy making an appearance) - but, do I see this happening? Not a chance, for obvious reasons. Feel free to disagree. :devilish:
 
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