why would you need to lower power in the first place is my question? why not run it at consistent clockspeeds? the answer is quite obvious, thermals. ergo these are boost clocks and will not be constant. ill change my name to sally if the ps5 can run at those clocks even half the time. also i believe they haven't figured out their cooling solution yet either, yes wait and see sure. but sony is being dishonest with the spec numbers thats quite obvious.
Cerny explains that it was not thermal limited. So the ps5 performance will be the same whether it's in northern hemisphere or in Asia.
But if a game is too efficient and hammer the cpu and gpu too much, it will draw more power at the same frequency.
So they throttle it down to keep it in the power budget.
The power budget also can be moved to cpu or to gpu depending on the game needs. I assume this is similar to Intel's smart power thingy (forgot the name) that allows you to allocate x TDP to give more room for Cpu or gpu. It's available in Intel extreme tuning, free download from Intel downloads center