Mine reason is slightly more practical than that. I either forget to charge my controller or a lose it somewhere. I found one in the fridge once. Not my proudest moment :/
Ok. I thought I was bad!
Mine reason is slightly more practical than that. I either forget to charge my controller or a lose it somewhere. I found one in the fridge once. Not my proudest moment :/
Ok. I thought I was bad!Wouldn't you love to have a video of how you stuck one in the fridge? That's the kind of thing you shake your head in disbelief when you see it. "Is that really me? I did that?" That's how it is for me anyway.
![]()
IIRC you only get the option to choose save games when the cloud and local are not in sync.while I can from the Xbox interface specify I want to load from the cloud or locally (been a while since I played on Xbox please correct me if wrong/changed)
I guess the question is, is that intake or exhaust?If true then the fan is quite big. From 120mm to 140mm.
Call of duty is using HRTF 3D audio (HRTF only on PS5):I guess the question is, is that intake or exhaust?
diff topic: any 3rd party games on PS5 announce support for the 3D true audio/tempest thing ?
Or they should have a developer/publisher ID beside title ID, and titles of the same dev/pub ID can see each other’s save files.My expectation is that PS4 "native" saves will work fine on the PS5 in BC mode as theoretically they share title IDs. What I find frustrating is that if the game is an upgraded PS5 native client for the same game the saves will not work as with Spiderman MM PS4 -> PS5 and now Dirt 5.
If their save management API is not setup to easily automatically present PS4 saves to PS5 titles at an O/S level they should at least modify their API to allow new titles to implement PS4 save import processes. To my understanding of how PS handles saves the title itself is fundamentally not involved at all in cloud versus local, while I can from the Xbox interface specify I want to load from the cloud or locally (been a while since I played on Xbox please correct me if wrong/changed) on PS the game is completely cloud unaware and can only load files from the local store. Cloud saves is really more a cron job that simply replicates files on the disk into the cloud on a schedule so I wouldn't be surprised if it's impossible right now for a title to specify or request access to a given file store in the cloud at all. It seems simple enough to add a notional command "AccessSaveStore(TitleID)" that would allow companies to display saves from other stores so I find myself struggling to come with good reasons why they seemingly haven't done so, might this functionality be deemed a security risk if vm the title runs in is accessing storage areas that don't "belong" to it? Very strange to me given that for Sony even if they foist the work onto devs they can say "hey we gave them a way to enable you to continue to use your old saves".
thanks, should keep an updated list of this one somewhere, will likely be the tie breaker which platform we do the disc rotation on.Call of duty is using HRTF 3D audio (HRTF only on PS5):
https://www.treyarch.com/game-intel/2020/09/Black_Ops_Cold_War_Multiplayer_Reveal
Resident evil 8 will use 3D audio (most probably HRTF because "Now, just putting on a headset, they can get a full 3D audio experience"):
https://blog.playstation.com/2020/0...ech-engine-will-enhance-the-future-of-gaming/
Marvel's avenger will have 3D audio (again most probably HRTF because "the PS5 3D Audiotech engine..."):
https://blog.playstation.com/2020/0...ech-engine-will-enhance-the-future-of-gaming/
Devil May Cry 5 will have "3D audio":
https://blog.playstation.com/2020/0...al-edition-slices-its-way-onto-playstation-5/
Other than that, and assuming it’s true, now I get how the little stand works! There’s a bracket to keep it in place and the more I look at it the more I wonder what on earth were Sony thinking?
Would you have preferred a big blob of Blu-tac?Other than that, and assuming it’s true, now I get how the little stand works! There’s a bracket to keep it in place and the more I look at it the more I wonder what on earth were Sony thinking?
If it's true that all these japanese youtubers with a PS5 will only be testing and reporting on freaking ASTROBOT, and nothing else, I'm cancelling Sony.