Playstation 5 [PS5] [Release November 12 2020]

A hidden gem I ended up playing via Gamepass was A Plague Tale.

+1 never on my radar until it showed up on Game Pass. Was playing it mainly for the Microsoft Rewards. Would never have bought this otherwise. I'm afraid I'll need to buy it if it goes of Game Pass before I finish it. :LOL:

Ironically, while I have only one physical PS4 game (Persona 5), I actually have multiple physical Xbox One games because of console game bundles I got when getting the OG One and when I upgraded to the One S.

Of the 3 XB1 consoles I bought I never once got a disc game with it. All came with digital codes. Whew! ;)

Tommy McClain
 
Digital only costs more because platforms have a pricing strategy that doesn’t want to alienate BM retailers.

As digital sales become more prominent and B&M retailers accept that software sales will not be a major revenue generator going forward, digital prices will be based more on market forces within the digital store or other competing digital stores and less on supporting BM's demands.

But stores can still sell game codes and store credit (which they do) and therefore still be kept in the loop. They are the only way to get physical items the same day and often will have special midnight events (pre COVID anyway).

For your average consumer value is determined by the cost of the subscription plus the titles available. Netflix would hardly make any money if all the content was on-demand and individually priced at $3-$20 per episode or film. The movies/shows wouldn't be compelling enough to warrant the level of revenue Netflix generates from the content it offered under that circumstance. $10-$15 a month for a few hours of content is not the same value as $10-$15 a month for 10s-100s hours of content.
There is a factor you neglect, and that’s time to play. If you simply don’t get much time to play then what’s the point of having 100s of titles to choose from let alone the fact games could be removed before you complete them. Or what about an online game you love playing all the time gets removed and you end up having to buy it on top of the sub?

For Game Pass, there are a number of games I tried and enjoy that I would have never bothered to buy as an individual title unless they were priced closely to free. My son tears through the content faster than I would have been willing to support as one time purchases.

Game Pass isn't suppose to outright compete (1st party titles excluded) with one time purchases of newly release AAA games. No more than Netflix competes with movie theaters. These types of subscription models provide value by offering a ton of less compelling content at way cheaper pricing.
This is great if you have the time, or as you say you’re buying with a family in mind.
 
The value proposition for subs IMO only applies if the consumer actually cares about the titles in library.

This also struck me. If you're type of person who is happy to play anything, then GamePass is excellent value but if you're like me and are selective about what games I plan and when, then they are not so attractive. The old idiom beggars can't be choosers springs to mind.

20-30 years ago I would have loved GamePass as I liked variety and had lots of time to game, now I'm older and game less I am more picky about how I spend that limited time. Typically this is one or two big single-play adventures in which I'll play over the course of a week, and lots of smaller experiences that I can consume in a day (Journey, Fire Watch,

Well 10-20% of 400 titles is still 40-80 titles. That's a lot of game for the money! I think Gamepass subscribers also find themselves exploring other titles they otherwise wouldn't and finding stuff they enjoy.

Like all content subscription services, you are not in control of what is available at any given time. Content enters and leaves subscription services and for many types of content, usually that produced by a third party, you're not seeing that content as an option in your subscription service for a while after it's available to consume through non-subscription services. E.g. Red Dead Redemption 2 launched in October 2018 and came to GamePass in May 2020.
 
This also struck me. If you're type of person who is happy to play anything, then GamePass is excellent value but if you're like me and are selective about what games I plan and when, then they are not so attractive. The old idiom beggars can't be choosers springs to mind.

20-30 years ago I would have loved GamePass as I liked variety and had lots of time to game, now I'm older and game less I am more picky about how I spend that limited time. Typically this is one or two big single-play adventures in which I'll play over the course of a week, and lots of smaller experiences that I can consume in a day (Journey, Fire Watch,



Like all content subscription services, you are not in control of what is available at any given time. Content enters and leaves subscription services and for many types of content, usually that produced by a third party, you're not seeing that content as an option in your subscription service for a while after it's available to consume through non-subscription services. E.g. Red Dead Redemption 2 launched in October 2018 and came to GamePass in May 2020.

This is why I like having both options available. If there's a game I want on a sub, I pay the sub for that month. If not, I don't and see what's available as a standalone purchase. If neither has a game I want? Maybe I pay the monthly sub and try a bunch of stuff to see if anything grabs me.

It doesn't have to be a binary choice.
 
20-30 years ago I would have loved GamePass as I liked variety and had lots of time to game, now I'm older and game less I am more picky about how I spend that limited time. Typically this is one or two big single-play adventures in which I'll play over the course of a week, and lots of smaller experiences that I can consume in a day (Journey, Fire Watch,

I'm older with a larger family now. So I'm picky too, but with Game Pass I'm finding myself doing the opposite as you. With less time to play, I'm finding that a AAA game is exhausting(still not finished with RDR2). But with Game Pass I find all kinds of small gems I wouldn't normally play, let alone buy. And with Microsoft Rewards & Game Pass Quests I'm earning reward points while I discover new games. I usually use those points to spend on more Game Pass or games. It's crazy, but I'm starting to play more games since I got Game Pass not less. Kind of like when you got Neflix where you just start binging all this content because you can.

Like all content subscription services, you are not in control of what is available at any given time. Content enters and leaves subscription services and for many types of content, usually that produced by a third party, you're not seeing that content as an option in your subscription service for a while after it's available to consume through non-subscription services. E.g. Red Dead Redemption 2 launched in October 2018 and came to GamePass in May 2020.

Nice thing with Game Pass you get a discount on purchasing the title(up to 20%) & any DLC(up to 10%) while it's on there. And you get a couple of weeks notice before they leave the service. If you buy a lot of games, then having Game Pass just for the discounts is a no brainer. BTW, I bought RDR2 day 1 even though I have Game Pass. Some titles you just can't wait, but in my case that's usually the exception & not the rule.

Tommy McClain
 
I'm older with a larger family now. So I'm picky too, but with Game Pass I'm finding myself doing the opposite as you. With less time to play, I'm finding that a AAA game is exhausting(still not finished with RDR2).
No, I'm with you on this. I struggle to maintain energy/enthusiasm/interest to complete long games now. The end of Witcher 3 felt like a slog but my play-through was a good 80 to 90 hours. Red Dead Redemption 2 felt about right. The Last of Us Part II (25-30 hours was an okay length, it's just I felt the game could have been shorter). This is what I was referring when I said I generally only play two big single-player adventures a year, this year it'll be three: The Last of Us Part II, probably Ghosts of Tsushima (depending on the reviews unlocking in thirteen minutes) and almost definitely Cyberpunk 2077.

I find that for smaller games, I'm using the Switch more.
 
But stores can still sell game codes and store credit (which they do) and therefore still be kept in the loop. They are the only way to get physical items the same day and often will have special midnight events (pre COVID anyway).


There is a factor you neglect, and that’s time to play. If you simply don’t get much time to play then what’s the point of having 100s of titles to choose from let alone the fact games could be removed before you complete them. Or what about an online game you love playing all the time gets removed and you end up having to buy it on top of the sub?


This is great if you have the time, or as you say you’re buying with a family in mind.

Regardless, of the ability to sell digital codes, BM still wants or wanted concessions regarding pricing. What’s great about B&Ms selling digital codes when MS and Sony have basically set up kiosks in every console gamer’s home? Physical games offer advantages even at the same pricing as a digital code. Digital codes don’t offer anything but the option to use a different retailer for gamers who don’t want to directly purchase through the consoles.

The overall value of a service isn’t dictated by a segment of users who find no value in that service. Game Pass or PS Now doesn’t have to be for everybody, just enough gamers that allows Sony, MS and pubs to extract value from offering and being part of the service.
 
Regardless, of the ability to sell digital codes, BM still wants or wanted concessions regarding pricing. What’s great about B&Ms selling digital codes when MS and Sony have basically set up kiosks in every console gamer’s home? Physical games offer advantages even at the same pricing as a digital code. Digital codes don’t offer anything but the option to use a different retailer for gamers who don’t want to directly purchase through the consoles.

The overall value of a service isn’t dictated by a segment of users who find no value in that service. Game Pass or PS Now doesn’t have to be for everybody, just enough gamers that allows Sony, MS and pubs to extract value from offering and being part of the service.

There’s a few advantages actually, buying a game for someone if you don’t have a console, having the ability to socialise or ask in store about game recommendations- or just browsing generally is a more enjoyable experience. When you’re out shopping it’s nice to just have a quick gander at what I might have missed that gets lost on digital stores.
 
There’s a few advantages actually, buying a game for someone if you don’t have a console, having the ability to socialise or ask in store about game recommendations- or just browsing generally is a more enjoyable experience. When you’re out shopping it’s nice to just have a quick gander at what I might have missed that gets lost on digital stores.

No wonder i prefer digital. I generally thinks the seller on physical stores are annoying, and browsing for things are cumbersome.

With digital, I met no other person. The recommendations also tailored to my taste based on the game store spying me for years.

I never understand PSN game recommendations tho. It's so unrelated
 
I don't get why my post was deleted.
So who is the bad leaker? AquariusZi who said Sony was cancelling orders for the PS5 SoC and they'd never get enough chips for volume sales in 2020?
 
Try finding a better source for those AquariusZ quotes and translations. We dont want to give attention to certain places that are total fanatics that ignore reality. Maybe upload the images directly?
 
I don't get why my post was deleted.
You should have received this notification.

"An Xbox rumour doesn't belong in this thread about PS5. Tweet hasn't been cited anyway to need debunking."

If you didn't get that, it points to a technical fault with the forum.
 
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