No crap the CPU isn't designed to help with graphics. But that's not going to stop devs from taking advantage of whatever resource they have to them to help in graphics. We've yet to see what an APU is truly capable of with the communication links that the APU in PS4 will provide. Time will tell and I'm looking forward to reading dev comment and interviews regarding all the different tricks they learn to optimize their games throughout the years. You may think the GPU is weak, I happen to think it's a massive upgrade compared to PS360. It may not be the top of the line and comparable to midrange, but given that I nor you know what a 7850 can produce visually in a controlled environment, I look forward to what a new closed platform will provide.
My dream machine of a quad core Power 7 with 4 SPE's per Power core and 64 PowerVR Rogue cores didn't come to fruition for the PS4, but I'm not as disappointed as you.
Actually I remember reading something about the CPU pre-processing for the GPU so in that case the CPU will be helping with the graphics I guess unless they was only talking about for compute tasks.