PlayStation 4 (codename Orbis) technical hardware investigation (news and rumours)

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How fast will this ram become outdated?
Console RAM always gets outdated pretty quick. RAM has rapid growth in the PC space. There's no possible way to be future proofed, save for whacked-out tech like PS2's RDRAM. But those days are over.

The jump in size from last gen is nearly the same as the jump in size from PS2 to PS3.
PS1 == 3.5 MBs total. PS2 == 40 MBs total. Increase == 11x
PS2 = 40 MBs total. PS3 == 512 MBs total. Increase == 12.8x
XB == 64 MBs RAM. 360 == 512 MBs. Increase == 8x
PS3 == 512 MBs. PS4 == 8096 MBs. Increase == 16x

The 8 GBs of this gen is the largest increase in a long time. It'd be unrealistic to hope for more!
 
but when the OS feature are more or less set in stone, Sony can free-up more RAM right? or disabling some features while playing flagship game like they has done on PS Vita.
 
Does remoteplay on the Vita count as supersampling from ps4?

It counts because it really uses downsampling of 1080p to 544p [or 720p in VitaTV's case].

Someone needs to calculate bandwidth that is needed for VitaTV, because that will be exact bandwith req for SharePlay.
 
the snes to n64 days saw a 256KB (128K main, 64K video 64K audio) to a 4MB jump = 16x jump
 
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the snes to n64 days saw a 256KB (128K main, 64K video 64K audio) to a 4MB jump = 16x jump
To be fair, the SNES/Genesis (Megadrive) to Playstation/N64 is the biggest generational leap I can think of.
 
Kinda crazy when you think about the fact that because of the Xbox 360 using DVD's last generation most cross platform games from last gen could almost fit completely into the RAM of the new consoles.

And a 650MB CDROM is not a whole lot bigger than the 512MB of the PS3/X360
And the 32Mbit SNES/Genesis cartridges equal or less than the total into the ram of the M2/N64/Saturn
 
And a 650MB CDROM is not a whole lot bigger than the 512MB of the PS3/X360
And the 32Mbit SNES/Genesis cartridges equal or less than the total into the ram of the M2/N64/Saturn

But the generation before that used DVD's though.
 
I wonder how consumers are going to react to the next gen if it turns out to be streaming only? After the great Drm fiasco of E3 2013.
DDOSsed PSNow streaming service would get an attention on news sites. Its going to happen for sure that's how global wildwest internet works.
 
Psn was down last night but that didn't seem to get much attention....

It got DDOS'd to hell and they (the DDOS group) even made a bomb threat:

http://www.theverge.com/2014/8/24/6...erts-plane-carrying-sony-online-entertainment

There was plenty of attention all right, just not here.

I wanted to write something about the always on requirements that is slowly but surely becoming a big part of games and console services, and how incredible fragile this is turning out to be. But i couldn't find the right thread..
 
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