Bagel seed
Veteran
Digital Foundry: Going back to GPU compute for a moment, I wouldn't call it a rumour - it was more than that. There was a recommendation - a suggestion? - for 14 cores [GPU compute units] allocated to visuals and four to GPU compute...
Mark Cerny: That is bad leaks and not any sort form of formal evangelisation. The point is the hardware is intentionally not 100 per cent round. It has a little bit more ALU in it than if you were thinking strictly about graphics. As a result of that you have an opportunity, almost like an incentivisation, to use that ALU for GPGPU.
That reads closely to the speculation we had going around here ages back that there was extra ALU for compute.
Sweetvar's 'Scalar ALU’s 320'
My old post about it: http://forum.beyond3d.com/showpost.php?p=1699565&postcount=154
New Starsha GNB 28nm TSMC
Milos
Southern Islands
DX11
SM 5.0
Open CL 1.0
Quad Pixel pipes 4
SIMD’s 5
Texture Units 5TCP/2TCC
Render back ends 2
Scalar ALU’s 320
320 / 4 = 80
So 80 ALU's per each of the CU's?
That would give an extra 16 ALU
And then 5 SIMD "blocks"