mckmas8808 said:Hey man that's not true. But really though what happened to my PMing rights?
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of course I was kidding , but in response to your question...
http://www.beyond3d.com/forum/showthread.php?t=23045
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mckmas8808 said:Hey man that's not true. But really though what happened to my PMing rights?
scooby_dooby said:Oh give it a rest...it's really getting annoying watching you grasp at straws to try and put down X360 and elevate PS3. These are video game consoles...who cares???
scooby_dooby said:So CELL is going to have more power for simulating physics, what else is new? Didn't we already consider this one of CELL's main strengths?
scooby_dooby said:Why don't you just pony up and buy both consoles? Then you can actually look forward to both and maybe, just maybe give up your thinly veiled crusade against a white plastic box called X360?
Nice post. Not quite as impactive or insightful as:Alpha_Spartan said:Half a dozen and then a few dozen developers (especially Japanese) who will do their own thing. I agree though, this only bodes well for the PS3 if Novodex takes off.
You hit the nail on the head, my friend. However, what will everyone emphasize? They'll emphasize what they can see, namely visuals. I doubt that people are going to buy a game because of the awesome physics. This generation could end up seeing PS3 having the edge in graphics if Novodex spreads like a wildfire while the Xbox 360 pulls ahead graphically. Sounds like a technical stalemate to me. In the end though, I believe that there won't be a large difference in games across platforms graphically or physics-wise.
This is a question that is left unanswered. What if findings are released that show that Havok runs better on Xbox 360. What could we conclude? Nothing, nothing at all. In fact, if it is true that the PhysX chip and the Cell are similar architecturally (still waiting for this to be confirmed), then that may be all the explanation we need. I doubt sincerely that Ageia would spend time optimizing code for the Cell and Xenon when they are trying to pimp their own hardware. It's a cross-platform SDK but you better bet your dollar that this thing runs better on the PhysX chip than any piece of hardware out there. If the Cell matches the PhysX chip physically and logically, then that may explain the performance similarity.
I don't think Ageia busted their asses coding for either of the consoles. Maybe it just turns out that the Cell architecture was more port friendly. I doubt that the Novodex SDK is 100% architecture agnostic.
...or this one for that matter:In the grand sceme of things, this means absolutely jack shit. It's just one SDK. ONE.
I'm excited about both consoles and am extremely interested in the strengths and weaknesses of both consoles just to satisfy my curiousity regarding the technological potential of these machines.scooby_dooby said:who cares???
FYI, in another post I dismissed a posters assumption that an Xbox developer's whining signified that the X360 was a poor hardware design. I believe that the two systems are very close technically, but I will be just as keenly interested when an unbiased source divulges superior strengths of the X360.scooby_dooby said:it's really getting annoying watching you grasp at straws to try and put down X360 and elevate PS3.
But the only thing better than Havok moving objects around, is having those objects collide and explode. Charlie alludes to this point: “One of the cool things we got out of Havok is the whole contact point system. Knowing where things were touching and whether or not they were going in the direction we wanted, we got this ability to deal with damage from the physics engine itself in terms of how hard objects are reacting with each other.â€
That aspect of Havok had other benefits in unexpected areas. It allowed our audio engineers to apply audio to Havok objects where they interacted with specific surfaces. That meant the sound of a Ghost scraping against concrete, or a Hog colliding with a Wraith, could be altered based on information being tracked by Havok.
The next generation of consoles is going to be a huge deal for Havok as the need for 3D and physics becomes even more essential than the near-saturation point of today. If Bungie's next project requires physics, Havok looks like it will be ready for the complications inherent in new architectures.
Havok's Nick Gray takes that fact seriously, saying, "A lot of the new consoles have quite different architecture and they will have massively greater computational power, but it might be represented in a different way, so it will likely be massively parallel. The bottleneck might switch from being actually computing the data to getting it out of the parallel processors. And so fundamentally the architecture is going to change dramatically for the new consoles and to some extent that will affect the design of the software. We’ve known that for a while, so we've had that in our minds and have made changes towards that. So I don’t think there will be any major surprises."
Jawed said:I'd hope that PS3 wouldn't need all 7 SPEs to run a high-end physics engine for a game - otherwise what's left for the next-gen AI and graphics?
Jawed
tatiano said:Let's all pack up our bags and go shall we?
scooby_dooby said:Not really, just quite trying to twist and pull every bit of information to try and build up one console over another. It's really pointless and annoying.
seismologist said:This quote from Tim Sweeny is perfect in terms of what we are going to see from next gen physics compared to last gen...
GameSpot: How did you react when you first saw the Ageia PPU? Would you say that the PhysX chip will bring on a new physics revolution in gaming similar to the 3D revolution sparked by 3dfx in the 1990s?
Tim Sweeney: It's very clearly an idea whose time has come. In games, software-based rigid body dynamics physics has been in use for about five years. It also took about five years from the release of the first realistic 3D games (Wolfenstein 3D and Doom) to the first truly great 3D accelerator, the 3dfx Voodoo1. This is about the time that an industry-changing idea takes from first implementation to industrywide change including hardware adoption. Physics and graphics are both areas where dedicated hardware can exploit the problem domain's underlying parallelism to deliver far more performance than a sequential CPU.
the PlayStation 3 and a PhysX PC will have the horsepower to process all of the technology's features
LOL! Unless the RSX can double as a CPU, I think you're jumping to conclusion. Like any tech demo, everything's in a vacuum. I thought the Cell was supposed to do graphics, AI and sound as well. Keep in mind that the PPU has nothing to do but crunch physics.seismologist said:apparently thanks to Cell, the PS3 wont require a dedicated PPU
Alpha_Spartan said:LOL! Unless the RSX can double as a CPU, I think you're jumping to conclusion. Like any tech demo, everything's in a vacuum. I thought the Cell was supposed to do graphics, AI and sound as well. Keep in mind that the PPU has nothing to do but crunch physics.
Alpha_Spartan said:I agree. I would rather err on the side of caution than to end up with egg on my face in the ****** bin. I think that anyone implicitly grouping the Cell's capability with a dedicated PPU is downright silly.
Although the PhysX libraries accelerate a host of technologies, from physical object interactions to fluid-based particle effects like water and smoke, only the PlayStation 3 and a PhysX PC will have the horsepower to process all of the technology's features, Ageia executives said. The Xbox 360 will not be able to process the fluid-based technology, because of the limitations of its architecture.
mckmas8808 said:Alpha you are too smart to say something like that. Some people (like me) are grouping CELL's capability with a dedicated PPU because statements like these.
Titanio said:One thing that would be interesting to get clarification on is the characterisation of Cell's relative performance from the 4Gamer article. One said that "basically" it says PhysX = PS3 Cell from a performance point of view, but is there anything more specific than that? Any specific quotes? (asides from the "PS3 can do lots" quote ). Cheers..