PhysX, CUDA and GameWorks in PC games.

Discussion in 'PC Hardware, Software and Displays' started by DavidGraham, Jun 23, 2015.

  1. DavidGraham

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    #1 DavidGraham, Jun 23, 2015
    Last edited: Oct 8, 2015
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  2. DavidGraham

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    CUDA games:
    1- Just Cause 2
    2- NASCAR 14
    3- Rage
    4- Wolfenstein Old Blood
     
    #2 DavidGraham, Jun 23, 2015
    Last edited: Oct 3, 2017
  3. DavidGraham

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    (Official) GPU PhysX games:
    01- Alice: Madness Returns
    02- Assassin's Creed IV: Black Flag
    03- Batman: Arkham Asylum
    04- Batman: Arkham City
    05- Batman: Arkham Origins
    06- Batman: Arkham Knight
    07- Borderlands 2
    08- Borderlands Pre-Sequel
    09- Call of Duty: Ghosts
    10- Metro 2033
    11- Metro: Last Light
    12- Metro 2033 Redux
    13- Metro: Last Light Redux
    14- Mirror's Edge
    15- Lords of the Fallen
    16- The Bureau : XCOM Declassified
    17- Dark Void
    18- Darkest of Days
    19- DayLight
    20- CryoStasis
    21- Crazy Machines II
    22- Star Trek: D-A-C
    23- Mafia 2
    24- Unreal Tournament 3
    25- Sacred 2: Fallen Angel
    26- Sacred 2: Ice & Blood
    27- Ghost Recon Advanced Warfighter 2
    28- Warmonger Operation Downtown Destruction
    29- Fallout 4
    30- BombShell
    31- Dangerous Golf
    32- Shattered Horizon (Performance Acceleration Only)
    33- Killing Floor 2

    (Unofficial) GPU PhysX Games: Activated Through Console Commands
    1- Rise of the Triad
    2- XCOM 2

    Server Side PhysX Games:
    1- Age Of Conan
    2- The Secret World

    Patched Out/Online PhysX Games: At risk of being closed/closed already
    -Hawken (Patched Out)
    -Planet Side 2 (Patched Out)
    -Landmark: EverQuest Next Beta (CLOSED)
    -Strife (CLOSED)
    -Warface
    -Warframe
    -Warhammer: Eternal Crusade

    Announced, but failed to make the cut:
    1- Deep Black: Reloaded (renamed from U-Wars)
    2- Terminator Salvation
    3- Depth Hunter
    4- Project Cars

    Announced:
    -StarCitizen
    -King of Wushu
    -Monster Hunter Online
    -Reset

    (Chinese Titles) GPU PhysX games:
    1- Hot Dance Party (热舞派对)
    2- QQ Dance 2 (QQ炫舞)
    3- Passion Leads Army (光荣使命 / Glorious Mission)
    4- Mercenary Online ( 全球使命 / QQSM / Global Mission)
    5- Metal Knight Zero Online (CLOSED)
     
    #3 DavidGraham, Jun 23, 2015
    Last edited: Oct 20, 2017
  4. DavidGraham

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    HairWorks Games:
    1- Call Of Duty Ghosts
    2- Far Cry 4
    3- The Witcher 3

    WaveWorks Games:
    1-War Thunder
    2-Just Cause 3

    TurfWorks Games:
    1-Ghost Recon Wildlands
     
    #4 DavidGraham, Jun 23, 2015
    Last edited: Oct 3, 2017
  5. DavidGraham

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    PostWorks (TXAA) Games:
    01- GTA 5
    02- Assassin's Creed 3
    03- Assassin's Creed 4 Black Flag
    04- Assassin's Creed Unity
    05- Assassin's Creed Syndicate
    06- Watch_Dogs
    07- Watch_Dogs 2
    08- The Crew
    09- Far Cry 4
    10- Call Of Duty Ghosts
    11- Call Of Duty Black Ops 2
    12- Titanfall
    13- Batman Arkham Origins
    14- Splinter Cell Black List
    15- The Secret World
    16- NeverWinter
    17- Crysis 3
    18- Evolve
    19- Rainbow Six Siege
    20- Dishonored 2
    21- Dishonored Death Of The Outsider
    22- Agents Of Mayhem
     
    #5 DavidGraham, Jun 23, 2015
    Last edited: Oct 20, 2017
  6. trinibwoy

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    Oh boy, this will go well :)

    What's the word on TXAA? Is it any good?
     
  7. Malo

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    I really like TXAA as long as you can sustain decent framerates. TXAA @ 60fps on GTAV is fantastic.
     
  8. Billy Idol

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    I love TXAA...it works great for me, some people don't like the slight blur though...
     
  9. ToTTenTranz

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    I'm pretty sure Project Cars fits into some lists, at least the PhysX one.

    There are some really old games in there. GRAW2 is over 7 years old.
     
  10. pjbliverpool

    pjbliverpool B3D Scallywag
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    Another TXAA supporter here. Easily the nicest AA solution out there that doesn't involve supersampling IMO. I like the image softening that many others complain about, it gives the graphics a much more CGI type look.
     
  11. DavidGraham

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    Project Cars doesn't use GPU PhysX. Only the CPU path.

    GRAW 2 and Warmonger Operation are old games designed to run Ageia PhysX PPUs, but were later adapted to run on NVIDIA GPUs.
     
  12. DavidGraham

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    #12 DavidGraham, Jul 29, 2015
    Last edited: Jul 29, 2015
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  13. pharma

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    What is GameWorks ?

    GameWorks is our effort to push the limits of gaming. The result - a more interactive and cinematic game experience. Our goal - to enable a next-gen gaming experience for games you can buy now. We introduced GameWorks at the end of 2013. Since then we have been providing lots of new tools, tech and improved gaming experience.
    https://developer.nvidia.com/content/what-gameworks

     
  14. pharma

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    VXGI - Realtime Global Illumination



    Recursive Ray Tracing
    UC Davis


    Threw this in ... I just love this prof!
     
    #14 pharma, Aug 8, 2015
    Last edited: Aug 8, 2015
  15. pjbliverpool

    pjbliverpool B3D Scallywag
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    If gameworks can introduce new (and better) lighting engines into games as opposed to just tacked on smoke and hair debris effects then it will probably gain a lot more mind share with the public. I've no idea whether that's actually possible though.
     
  16. pharma

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    Hybrid Ray Tracing
    https://developer.nvidia.com/content/hybrid-ray-traced-shadows



    Hybrid Ray-Traced Shadows
    http://developer.download.nvidia.com/assets/events/GDC15/hybrid_ray_traced_GDC_2015.pdf
     
  17. pharma

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    I think you can see examples of lighting in the Unreal thread. I believe they have examples of using VXGI lighting used with the Unreal engine.

    Edit: Unreal thread link.
    https://forum.beyond3d.com/threads/unreal-engine-4-now-free.56625/
     
  18. Malo

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    And demonstrated in the moon landing demo, which is very nice.
     
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  19. DavidGraham

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  20. pjbliverpool

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