Very impressed. In fact, it seems BC are focusing on parts that I think Polyphony should have long ago (maybe they will / already have, but haven't showed it yet): Realtime weather effects, wind etc. Thanks to that, I can look over the fact that the cars are less detailed because with all that rain / wind effects going on, it isn't noticable anyway.
This is the next best thing I've seen since the night-wet-track in GT3.
I still can't forgive it being a 30fps though and no amount of motion blur is going to change that.