http://eurogamer.net/article.php?article_id=52971
This is a bitter disappointment as far as I'm concerned. The flagship racer on Xbox, apparently, cut down like this.
More detail, fine, but I personally am not worried overly by trackside detail when I'm trying to win a race.
The trend of 30fps Xbox games is nothing short of disturbing, quite frankly.
Inevitably all this extra detail comes at a price, with the overall frame rate locked at 30 FPS, rather than the 60 used in the original. Lead programmer Roger Perkins argued: "We wanted to keep the visual quality. We'd rather it was running at a consistent frame rate at 30, than occasionally chugging at 60 as it did in the original. Microsoft did some research and found people didn't even notice whether the game was running at 30 or 60 FPS." And to be fair, having played the game for an hour or so, we didn't notice either.
This is a bitter disappointment as far as I'm concerned. The flagship racer on Xbox, apparently, cut down like this.
More detail, fine, but I personally am not worried overly by trackside detail when I'm trying to win a race.
The trend of 30fps Xbox games is nothing short of disturbing, quite frankly.