Shifty Geezer said:Only that was back then. More recently Deano mentioned on this forum...
so we do have every reason to believe HS will be running at (at least I suppose) 30 fps looking as good as if not better then the E3 showing. And this is as fair a comparison as we can get with XB360 and PS3 which was what Nick Laslett was comparing PGR3 to. HS is the only title we have that we hear from the devs what state it's in. Comparing PGR3 to say MGS4 or that-game-that-shall-not-be-mentioned is comparing a real game to not-yet-a-real-game with no idea what PS3 will actually be producing. At least in HS we've seen the ingame engine (sped up for E3) and been told it's running realtime now, so can take the E3 showing as what's actually happening and will actually be running on the console. Of course this doesn't mitigate the inherent flaws in comparing one product on one system from a different dev team and different genre and comparing it to another product on another system from another dev team and a different genre, and trying to evaluate the long-term comparative system performances from each based on a few screeshots and internet movies!
Also I thought Deano said way back when HS was rendering at 720p, and Sony asked for the resolution increase. He hasn't clarified what the current version runs at.
This is not a valid comparision at all because we have not seen any actual gameplay that hasn't been altered in some way. And where did he state it was running at 30fps? Until we see someone actually playing the game, or a more recent trailer that is confirmed real-time and not altered, any comparisions are pointless.