forcing SLI on HW that isn't made for it just doesn't seem like a good idea. Furthermore, adding another software 'layer' in between game => display just seems foolish, given the complexity and fragility of the already existing 'layers.' I wouldn't be surprised if it worked in some games, and not in others -- though I'd also expect Alienware to try their damndest to make a working product, because if it just plain doesn't work, they won't be able to sell it.