Chalnoth said:
I just have one question in regards to this, Ozymandis. Does this analysis include the UT2k3 demo?
Man, that thing looks great!
Yes, it does. I've been playing quite a bit of that game on my GeForce3 with everything cranked. It looks good, but not that great. Several games on console look better (excepting resolution, of course) and of course this game is coming to Xbox in the next month and a half 8)
It does raise the bar for PC games though. Poly counts are nice, and the quality of the special effects is nicer, but what really gets me is the fantastic physics and animation. I was playing, got killed and blasted high into the air, and while I was falling got hit by another rocket which actually changed both the trajectory of my character and the posture of the model!
It still doesn't have the over-the-top use of pixel shaders like Wreckless, the excessive bumpmapping like Halo, the sheer poly counts of Gamecube's Rogue Leader, but it looks pretty good to me