trainplane
Newcomer
The always on requirement would be a mistake. A lot of people can't or don't want their console to be online all the time. They don't want big brother and don't want to see a bunch of ads after turning on the console.
As for used games, it can be fought in one of two ways, by adding value or by prohibiting access. The former is more consumer friendly. If they really wanted to build a community and add value to games, they would allow modding. But I suspect they don't actually want users to linger on any one game for a long time but would rather have people play and let it collect dust on the shelves as they search out for new games.
If this is true, they need to implement a way to disable it on the OS level if the tactic is proving to affect their sales badly.
As for used games, it can be fought in one of two ways, by adding value or by prohibiting access. The former is more consumer friendly. If they really wanted to build a community and add value to games, they would allow modding. But I suspect they don't actually want users to linger on any one game for a long time but would rather have people play and let it collect dust on the shelves as they search out for new games.
If this is true, they need to implement a way to disable it on the OS level if the tactic is proving to affect their sales badly.