PSP: Region Free Games
SCE recommends you buy here, but is leaving import fans to their rejoicing.
October 27, 2004 - There have been essentially four questions sent into the PSP Mailbag -- four questions, and a heck of a lot of hate mail. Those questions are: When is PSP shipping, what will PSP cost, how long will PSP's battery last, and will I be able to play games from here if I import?
Today happens to be a pretty good day for Sony fans -- three of those questions were officially answered as part of SCE's announcement of the launch plans (that'd be 19,800 yen [which is about $179-199 in US dollars, and is a good indication for the US price plans], 4-6 hours, and December 12, 2004), and on the fourth question, we finally have confirmation of long-running expectations: the PlayStation Portable will feature a region lock encoding system, but that this lock system will not be used on games.
PSP adopts both a "worldwide" and "regional" code system," explains Molly Smith of SCE America. "For games on PSP there is no region code. However, due to language and system issues, quality assurance procedures are done in each territory. Therefore, we recommend purchasing both the hardware and corresponding software in the same market/territory."
The move is a good-face turn for SCE -- although importing is a relatively small business, the expanded gaming market has developed a taste for games from other nations. And with day-and-date releases of many major titles (games like MGS3 will launch in Japan and the US around the same time), the advantages that region lock-outs on piracy and damage control are lessening. (Illegal modification chip dealers often have a harder time configuring a system to play legal Japanese games than illegal pirated game copies.) We're not entirely sure what the exact reasoning for the decision to leave games unlocked -- Nintendo set something of a tradition by leaving its Game Boy and handheld series region-free through to the new Nintendo DS, so that may have been an influence -- but it's a choice that import fans will surely agree with.
Sony Computer Entertainment still cautions against importing, as gamers are still wholly at the whim of fate and the quality of their import dealer. Gamers have no warranty on imports, and quality assurance is not a given across boarders on hardware or software -- official SCE products go through their checks, but systems are often slightly modified for each territory, and the games also are often improved between the time of the import's release and the domestic release. Multiplayer is another issue to consider -- games from different regions have modified code and other changes that would make them incompatible for multiplayer sessions with versions of the same game from North America. Also, all the Japanese games are pretty much in Japanese ... so, that's another problem right there.
PSP will not be entirely open to import collectors, as the options for region encoding on UMD Video releases is still undetermined. Region encoding on DVDs are still a sticky situation that the manufacturers are holding tightly to and consider vital to the format. With PlayStation Portable being capable of running high-resolution video, movie makers may not be comfortable with allowing the handheld to play movies from anywhere. However, we would guess that a Region 0 would be included in the PSP spec as it is on DVD players, or the option could be turned off for movies that do not require the feature.
IGN also cautions gamers new to imports to be sure to be aware of the issues that might arise from importing a game system -- if you don't know what you're doing or can't face the possible consequences, please wait for the US release early next year (besides, Japan gamers need this game system just as much as you do!) That said, we're ecstatic with the confirmation and will be lining up with many other import fans for our own PSPs from Japan when the system launches on December 12th.