Official PSP Thread

Hot. ^_^ It seems to be beating out the dire predictions--especially on price (and with luck the usual "US price beats out yen-to-dollar straight conversions by a good margin" holds)--so this seems like it will be much more of a tooth-and-nail fight.

Which is, of course, exactly what we-the-consumer like. ;)
 
It's strange that just before a new Sony hardware launch, Kutaragi hasn't strarted to talk about it's PSP2 successor yet! :) ...Mmmmm...I may just wait for the Cell based PSP2 and stick with my GBA SP for the time being! :devilish:
 
And no region coding on games would be a first in the games industry, wouldn't it?

No, back in the 90s you could play Japanese PC Engine CDROM games on the US TG-16s and vice versa.

Anyway SONY knew they had to sell PSP at $200 to kick start PSP adoption beyond the gadget freaks. They couldn't afford to let it flop like PSX.
 
Everyone here knows that even at $300 they could have sold out their first shipment (only 200k planned I thought) so that doesn't seem to jive with your theory about Sony being fearful. Of course you need to spin it as bad for some strange reason.
 
Ty said:
Everyone here knows that even at $300 they could have sold out their first shipment (only 200k planned I thought) so that doesn't seem to jive with your theory about Sony being fearful. Of course you need to spin it as bad for some strange reason.

Umm...so why didn't they just sell it at $300 then? :LOL:

...because they don't want it to flop. ;)

Once every gadget freak buys their $300 PSP, who's going to buy the rest??? PSX ring a bell??? Or are you just deaf and blind? :LOL:
 
Of course Sony doesn't want PSP to flop, so they price it at $200.
Why is this a desperate move, I don't understand.
They must have done some research on the subject, and so came up with the 200 figure. It's not like they pulled the number out from their desperate, DS fearing asses, like you seem to think.
Big companies like Sony and Nintedo don't make big decisions out of desperation. They investigate at what is the competition, the markets and such...
Saying "the $200 is a desperate move from Sony" is just immature. It's the same as saying Nintedo launched DS instead of a real successor to GBA, because they were desperate, which is also not true.
 
Square Enix announced its first PSP title, called Crisis Core: Final Fantasy VII, an action RPG based on the settings of Final Fantasy VII, as the fourth entry in the Compilation of Final Fantasy VII project. The game is headed by Yoshinori Kitase, and directed by Hajime Tahata. The game is tentatively scheduled to release in early 2006.

Level 5, the developer of Dragon Quest VIII and Dark Cloud, announced they are working on a new RPG project for PSP.

- Sony has officially announced PlayStation Portable launch information. The PSP will launch in Japan on December 12, for 19,800 yen (US$185). The PSP package includes the PSP system, AC Adapter and Battery Pack. The battery life has also been confirmed, the PSP uses rechargeable Li-Ion battery which can be used for 4-6 hours for playing games, and 4-5 hours for watching videos. 21 titles will be released throughout December 2004.

- Sony will also release a PSP Value Pack on the same date, for 24800 yen, which includes the PSP, Memory Stick Duo 32MB, Battery Pack, AC Adaptor, Headphones with remote control, carrying case and hand strap.

- Sony confirmed that Everybody's Golf (4800 yen) will be a PSP launch title on December 12, the virtual pet simulation Dokodemo Issyo (4800 yen) will be released on December 16. Gran Turismo 4 Mobile will be released in spring 2005, the game will have wireless LAN support, allow players to compete wirelessly.

- Here is a list of PSP titles to be released in Japan in December:

A.I. Series Igo (Marvelous, Table)
A.I. Series Mahjong (Marvelous, Table)
A.I. Series Shougi (Marvelous, Table)
Armored Core: Formula Front (From Software, 5040 yen)
Dokodemo Issyo (Sony, Others)
Everybody's Golf Portable (Sony, 5040 yen)
Kotoba no Puzzle Mojipittan Daijiten (Namco, Puzzle)
Kollon (Cyberfront, Puzzle)
Legend of Heroes: Gagharv Trilogy (Bandai, 5040 yen)
Lumines (Bandai, Music/Puzzle)
Mahjong Taikai (Koei, Table)
Mahjong Fight-Club (Konami, Table)
Metal Gear Acid (Konami, Strategy)
Need for Speed Underground Rivals (EA, Racing)
Puzzle Bobble Pocket / Bust-A-Move Pocket (Taito, Puzzle)
Puyo Puyo Fever (Sega, Puzzle)
Rengoku: The Tower of Purgatory (Hudson, SF Action RPG)
Ridge Racer Evolution (Namco, Racing)
Sangoku Musou / Dynasty Warriors (Koei, Action)
Tiger Woods PGA Tour (EA, Sports)
Vampire Chronicles: The Chaos Tower (Capcom, Fighting)
- Sony has also revealed price info on the PSP accessories:

Memory Card Duo 32MB - 2800 yen (US$26)
AC Adapter - 3500 yen (US$33)
Battery Pack - 4800 yen (US$45)
Headphone with Remote Control - 2800 yen (US$26)
Carrying Case - 2000 yen (US$19)
- Sony will ship 200,000 units of PSP at launch, an additional 500,000 units by the end of 2004, and accum. The PSP will launch in US and Europe sometimes before March 2005, Sony is planning to

- The PSP will have built-in wireless communication support, which follows the IEEE802.11b standard, capable to transfer up to 11Mbps within 120 meters, or 1Mpbs within 460 meters.

- Bandai announced they will release new UMD videos of Mobile Suit Gundam for PSP in spring 2005.

- Sony also confirmed that the PSP can exchange data with other portable / handheld devices.
 
http://psp.ign.com/articles/561/561098p1.html

PSP: Region Free Games
SCE recommends you buy here, but is leaving import fans to their rejoicing.

October 27, 2004 - There have been essentially four questions sent into the PSP Mailbag -- four questions, and a heck of a lot of hate mail. Those questions are: When is PSP shipping, what will PSP cost, how long will PSP's battery last, and will I be able to play games from here if I import?

Today happens to be a pretty good day for Sony fans -- three of those questions were officially answered as part of SCE's announcement of the launch plans (that'd be 19,800 yen [which is about $179-199 in US dollars, and is a good indication for the US price plans], 4-6 hours, and December 12, 2004), and on the fourth question, we finally have confirmation of long-running expectations: the PlayStation Portable will feature a region lock encoding system, but that this lock system will not be used on games.

PSP adopts both a "worldwide" and "regional" code system," explains Molly Smith of SCE America. "For games on PSP there is no region code. However, due to language and system issues, quality assurance procedures are done in each territory. Therefore, we recommend purchasing both the hardware and corresponding software in the same market/territory."

The move is a good-face turn for SCE -- although importing is a relatively small business, the expanded gaming market has developed a taste for games from other nations. And with day-and-date releases of many major titles (games like MGS3 will launch in Japan and the US around the same time), the advantages that region lock-outs on piracy and damage control are lessening. (Illegal modification chip dealers often have a harder time configuring a system to play legal Japanese games than illegal pirated game copies.) We're not entirely sure what the exact reasoning for the decision to leave games unlocked -- Nintendo set something of a tradition by leaving its Game Boy and handheld series region-free through to the new Nintendo DS, so that may have been an influence -- but it's a choice that import fans will surely agree with.

Sony Computer Entertainment still cautions against importing, as gamers are still wholly at the whim of fate and the quality of their import dealer. Gamers have no warranty on imports, and quality assurance is not a given across boarders on hardware or software -- official SCE products go through their checks, but systems are often slightly modified for each territory, and the games also are often improved between the time of the import's release and the domestic release. Multiplayer is another issue to consider -- games from different regions have modified code and other changes that would make them incompatible for multiplayer sessions with versions of the same game from North America. Also, all the Japanese games are pretty much in Japanese ... so, that's another problem right there.

PSP will not be entirely open to import collectors, as the options for region encoding on UMD Video releases is still undetermined. Region encoding on DVDs are still a sticky situation that the manufacturers are holding tightly to and consider vital to the format. With PlayStation Portable being capable of running high-resolution video, movie makers may not be comfortable with allowing the handheld to play movies from anywhere. However, we would guess that a Region 0 would be included in the PSP spec as it is on DVD players, or the option could be turned off for movies that do not require the feature.

IGN also cautions gamers new to imports to be sure to be aware of the issues that might arise from importing a game system -- if you don't know what you're doing or can't face the possible consequences, please wait for the US release early next year (besides, Japan gamers need this game system just as much as you do!) That said, we're ecstatic with the confirmation and will be lining up with many other import fans for our own PSPs from Japan when the system launches on December 12th.
 
Two good MSNBC articles about KK/PSP.

1

"But one night at dinner recently, at a favorite restaurant in the trendy Roppongi Hills complex in Tokyo, Kutaragi expressed mixed feelings about his management role. "We have so many things to create, but unfortunately for me I have a lot of responsibility right now," he says. "This was not in my dream." Though he seems gratified that Sony's top executives have included him in the inner circle, he still refers to the PlayStation citadel of Sony Computer Entertainment as "my family." And his eyes sparkle most when he talks about the changes that will come from a canny application of advanced technology."


2

"But Kutaragi insists that this portable—no, call that personal—device is a breed apart. "PlayStation and PS2 are like sons," he says. "PSP is a daughter with a different mother." :) "

"Sony's rivals, of course, have their own designs on your brain cells. Microsoft, while it has no plans to shrink its game machine (JewelBox?) :D ...."
 
So it was released, time to update/bump this tread.

PSP's guts

http://pc.watch.impress.co.jp/docs/2004/1212/psp.htm

http://pc.watch.impress.co.jp/docs/2004/1212/psp01.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp02.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp03.jpg><img
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http://pc.watch.impress.co.jp/docs/2004/1212/psp22.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp23.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp24.jpg><img
http://pc.watch.impress.co.jp/docs/2004/1212/psp25.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp26.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp27.jpg><img
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http://pc.watch.impress.co.jp/docs/2004/1212/psp31.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp32.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp33.jpg><img
http://pc.watch.impress.co.jp/docs/2004/1212/psp34.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp35.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp36.jpg><img
http://pc.watch.impress.co.jp/docs/2004/1212/psp37.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp38.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp39.jpg><img
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http://pc.watch.impress.co.jp/docs/2004/1212/psp46.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp47.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp48.jpg><img
http://pc.watch.impress.co.jp/docs/2004/1212/psp49.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp50.jpg><img http://pc.watch.impress.co.jp/docs/2004/1212/psp51.jpg><img
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PSP's Europe lauch is looming. Gamesradar UK got some launch title movies online.

Ape Academy (.MPG, 6.6MB)
Everybody's Golf (.MPG, 7.1MB)
Fired Up (.MPG, 7.7MB)
Football (.MPG, 7.1MB)
Formula One (.MPG, 7.7MB)
MediEvil (.MPG, 7.3MB)
Ridge Racer (.MPG, 8.9MB)
Wipeout Pure (.MPG, 7.6MB)
WRC (.MPG, 7.6MB)
 
2004 Devember the 12th
1 PSP Minna no Golf Portable 67,685

2 PSP Ridge Racers 57,131

3 PS2 Dragon Quest VIII

4 PS2 Gundam Vs. Z gundam

5 PS2 Yoshimune Pachislot

6 NDS Sawaru made in wario

7 NDS Super Mario 64 DS

8 GBA Rockman Exe 5 Team of Blues

9 NGC Mario Party 6

10 PSP Armored Core Formular Front 11,867

borowed from gaf
 
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