Well, I might be wrong, but the words ain't mine
30-60%efficiency on the world's TOP supah computah... rest going as low as 15% or below... That is reality
4X perf increase from TTT which already appears to more than double the perf of the fellowship... that is reality
I quoted the Weta guy, these guys are moving 100s of TBs across their networks(true alot of that is art assets, film footage, etc... )
I showed the Toy story 1 specs, a few 100s of 75-100Mhz sun crapo stations... the real world perf, just a fraction of that pathetic spec...
The possibility that the console textures will be of lower rez, and that they're meant to be displayed at screens with far lower rez, is a fact.
The physics, a.i., etc... does not have to be as good, we're not dealing with a hollywood film here... that is fact.
Hardware accelerated gphx calcs, can be orders of magnitude faster... well, many a people have said this.
Let's take our nice little time machina... and see what happens when we travel yrs back... slowly... but surely...
The Hdds become significantly smaller and slower, the amount of ram is significantly less and slower, the busses are smaller/slower, the caches are smaller, the connections between cpus take significantly more time to move around significantly less data, etc... Why is this important? Because we're dealing with massive amounts of data, and if it takes ever more to move around, it will drag perf. along with it...
I've only taken the words of others, quotes, and specs, blended together, and as always, based on observations, given what It appears is arising out of all this data...
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