This only states they will support the platform - no mention of any special licensing deals or anything.EndR said:http://www.ageia.com/pr_03092005.html
or?
jvd said:evo you do know your modifing a compressed picture even more so than was already done. Your results will make a smoother picture
Bobbler said:jvd said:evo you do know your modifing a compressed picture even more so than was already done. Your results will make a smoother picture
That isn't really true...
Have you ever tried it? Logically you aren't gaining any more pixels by converting it from res A to res B and then back to res A so there isn't any real beneficial type effects happening (if it was the case then why wouldn't they do something like this on GPUs before outputting to the display, scale the image up and then back down?). It doesn't make it "smoother" because the pixel count is the same -- you're going to have just as many edges as you started with.
It is a far cry from adding any sort of AA type effects -- it usually makes the image look worse than the original, not better.
well they are most likely the 1080p image (or if correct the original 720p image) and then downscaled . Which will only make it look better as the pixc is smaller and contains less pixels3roxor said:So what IS the right picture scale Looking at the OFFICIAL source those ingame pics are alot smaller and look nice and detailed + have no real visible jaggies..
Bobbler said:PC-Engine: I'm not sure if you just wanted to argue semantics, but it is pretty clear that something like Faroudja offers wasn't used here.
PC-Engine said:Has SONY fixed the stuck button though?
where did u get this info from ?gosh said:CGI demos
No - but you will get an evaluation license for it, so you can decide for yourself. UE3 evaluation is basically the same as a full license (you get full access to all their support and everything) for a period of 90 days.