The application detection was there because Quake3 was a benchmark: the game was optimized for specifically. This became painfully obvious when a bug in ATI's Quake3-specific code caused decreased image quality.IST said:How is Quack a cheat when they fixed it and the performence was the same? Edit: IIRC, wasn't Quack originally a bug fix of some kind for the R100? Edit2: Forgot a word. Fixed.
This had the exact same effect that many people are currently complaining about with the NV3x: benchmarked performance is lower than real-game performance (particularly if the games you play aren't one of a few specific benchmark games...the suite of which was less numorous at that time).