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Time Spy review ...
http://www.hardware.fr/articles/952-9/benchmark-3dmark-fire-strike-time-spy.html
http://www.hardware.fr/articles/952-9/benchmark-3dmark-fire-strike-time-spy.html
You've read my earlier posts.Pure baseless and useless speculation until you are able to show any kind of solid proof of that.
- How much is the price-per-mm^2 on GF's 14FF and TSMC's 16FF?
- What exactly are the yields for P10 and GP104?
- How much is the cooling solution for either card? How much is the PCB for either card?
- How much is each 8Gbps DRAM module being sold for each OEM?
- Where's the official BoM + assembly cost for each card? Reference or OEM?
That fact that it doesn't fit your AMD colored worldview doesn't make it crap. It's once again very logical when you consider volume, competition, and technical complexity. You're one of the last hold-overs, to be honest. With the introduction of the 480, most AMD fans have come to the conclusion as well.This is that "HBM costs more than an entire building" argument again. Please, spare us of that speculative crap that tries to pass as fact.
It was one test, (it was doubtful because 980Ti lead was small in it to begin with). Now with all these updated Tomb Raider DX12 scores with the 1060 review, the situation is the same as before, even Maxwell cards still have a large lead over Fiji ones.That is what I am saying in general, but some tests I have seen with the latest DX12/async patch of RoTR actually has the Fury X now about 3-5% faster than the 980 ti where before it trailed ever so slightly.
However this is not reflected with the 1060 vs 480 where it seems the 480 is more constrained.
However, the developer just recently released a DX12 update that adds async compute support which is said to boost performance on AMD hardware.
It's 1280 * 1700MHz on the GTX 1060 and 2304 * 1266MHz on the RX 480. In practice, the difference in theoretical compute performance is around 30%.what really surprise me is the difference in units, 1280 vs 2300; 80 vs 144 and still manage to be faster in many games.
http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-geforce-gtx-1060-reviewWe've also re-benched Rise of the Tomb Raider on DirectX 12, which was recently kitted out with a new upgrade that supports asynchronous compute. This adds a small boost to overall AMD performance, but doesn't amount to any game-changing difference - Nvidia still has a strong lead here.
Same for Hitman and Ashes, AMD evolved titles, so should we count them out as well?With the current version of the game, the RX 480 has 16% slower average, 10% faster minimum framerates.
Hardly what I would call "a large lead". Especially for a Gameworks title.
Same for Hitman and Ashes, AMD evolved titles, so should we count them out as well?
Even with that overblown behavior, you would still have the 1060 wiping the floor of EVERY AMD card (FuryX included) @1080p in Talos Principle Vulcan mode:No.
Especially because if you count out every Gaming Evolved and Gameworks/TWIMTBP titles then for new APIs then all you'd have for comparison is Doom with the RX480 wiping the floor with the GTX 1060 even to the point of showing better performance-per-watt.
And you wouldn't want that, would you?
the 1060 wiping the floor of EVERY AMD card (FuryX included) @1080p in Talos Principle Vulcan mode
It does when it's coming from a mid range card.You don't really know what "wiping the floor" means, do you?
It certainly doesn't mean a 6% difference.
Oh come on, be a sport and accept this facade for what it is.A benchmark where the new API breaks performance on every single Vulkan-supporting card on the planet is so irrelevant it's no wonder I had never heard of it.
This game was tested by every major media outlet on the Internet as the first Vulkan game ever, and it did exactly the same. Break fps on all hardware. So much for gaining performance through low level code.it's no wonder I had never heard of it.
So far, yes.Looks like many AIB 1060 stock cards are selling for $250 unlike the 1070 and 1080 launches MSRP looks to be being followed. As I was thinking before, if AIB partners or retailers put this card for any more, it just wouldn't be a good buy. (even the Mini cards are going for 250 too)
I agree it's bollocks that Vulkan is slower than DX11 in that game (this should never happen for any card). Disregarding that, "wiping the floor" in this context is appropriate since even the midrange 1060 beats the FuryX.You don't really know what "wiping the floor" means, do you?
It certainly doesn't mean a 6% difference.
A benchmark where the new API breaks performance on every single Vulkan-supporting card on the planet is so irrelevant it's no wonder I had never heard of it.
Kudos to Croteam for the effort in building the proof-of-concept though. I love their Serious Sam titles.
We are more fortunate here in the UK, still quite a few main online retailers with custom 1060.So far, yes.
But then again, e.g. here in Germany, apart from the "Palit GeForce GTX 1060 Dual", essentially all custom models priced at MSRP are already sold out with no known resupply dates. For retailers (like mindfactory.de) which are publishing a rough estimate of sales, combined stocks of less than 200 cards across all models. For comparison, even the initial stock on the GTX 1080 was 5 times higher, at least for that specific retailer.
Guess we will have another look at the "MSRP" again in one or two weeks, see if it still holds.
I agree it's bollocks that Vulkan is slower than DX11 in that game (this should never happen for any card). Disregarding that, "wiping the floor" in this context is appropriate since even the midrange 1060 beats the FuryX.
I wouldn't put too much stock in any of the current DX12/Vulkan benchmarks. It's like this with every new API. Need to wait about a year to let everyone get their shit together.