All DLSS DLLs from 1.0.11 to 2.2.10:
https://www.techpowerup.com/download/nvidia-dlss-dll/
Click "Show older versions" under the "Download" button.
Thanks, thats convinient.
All DLSS DLLs from 1.0.11 to 2.2.10:
https://www.techpowerup.com/download/nvidia-dlss-dll/
Click "Show older versions" under the "Download" button.
Thanks, that's already a ton better than anonymous filehosters from which you have to collect links in various forae! How convenient of it to pop up just today.All DLSS DLLs from 1.0.11 to 2.2.10:
https://www.techpowerup.com/download/nvidia-dlss-dll/
Click "Show older versions" under the "Download" button.
this is thanks to competition from FSR
More so these techniques as opposed to FSR. FSR is a late arrival with almost no current game integration, especially AAA games.Or competition from checkerboarding, tv upscaling etc etc
More so these techniques as opposed to FSR. FSR is a late arrival with almost no current game integration, especially AAA games.
I feel like it's more a result of Nvidia's own work in improving the tech enough that developers want to integrate it. New tech helps sell games..this is thanks to competition from FSR
https://videocardz.com/newz/nvidia-...to-unity-21-2-and-linux-through-valves-proton
I feel like it's more a result of Nvidia's own work in improving the tech enough that developers want to integrate it. New tech helps sell games..
All these titles has added DLSS prior to FSR being a thing.this is thanks to competition from FSR
https://videocardz.com/newz/nvidia-...to-unity-21-2-and-linux-through-valves-proton
More so these techniques as opposed to FSR. FSR is a late arrival with almost no current game integration, especially AAA games.
Sorry, but I almost spilled my drink when reading your post....
How many of those "DLSS" Games will the 100 million people on the XSX & PS5 be using...? SO clearly, no Game Developer is going to worry about some 50k ~ 100k RTX Gamers, who happen to have a $700+ dGPU... !!
It does not matter if DLSS is better, when FSR will have superior adoption rate. (see: Betamax vs VHS)
50-100k RTX gamers? I'm guessing you didn't fact check that before posting it?
Try 20 million as of March...
https://www.hardwaretimes.com/nvidi...eries-shortages-to-continue-thru-q2-2020/amp/
lol...
How many of those were $700+ RTX cards, that can actually do ray tracing..? Because we know the 3090 struggles with RT and the 2080 is a slide show. Game Developers know this, even if you feign ignorance of it.
Again, you are NOT being objective.
Come on man, you really need to dial back the BS. The discussion was about DLSS, not RT, and every RTX GPU supports and benefits from DLSS, all 20m+ of them.
Said the chicken in the egg ...We all know that within a few years that Microsoft's own DXR and DirectML will be more prevalent, than NVidia's own proprietary method.
We all know that within a few years that Microsoft's own DXR and DirectML will be more prevalent, than NVidia's own proprietary method.
Which Microsoft DirectML solution are you referring to?
lol...
How many of those were $700+ RTX cards, that can actually do ray tracing..? Because we know the 3090 struggles with RT and the 2080 is a slide show. Game Developers know this, even if you feign ignorance of it.
Again, you are NOT being objective.