No its nothing like flashing a bios ...
Lot's of ready made examples here, that you then install for your monitor using 'have disk' (I think its still called that in Windows 8 ... )
http://3dvision-blog.com/forum/viewtopic.php?f=14&t=2025
Also sucks a bit if it's not as good as the 3D Vision implementation.
Gah, don't know what to do. I need to decide on the telly today. 3D Skyrim ....
I haven't had any left-right issues yet at all. Maybe try a different override driver?
I don't play that many games yet though, but I do have AC2: Brotherhood and that one is quite good, though the framerate takes a serious hit for me. Far Cry 3 is the reverse - runs great but looks bad, but the I haven't tweaked the convergence settings yet.
Windows 8 app games don't seem to support 3D yet at all.
No, 3d vision glasses work with 120hz monitors not passive tv's that rely on some sort of polarizing
so arwin you think i'm wrong in saying 3d shutter glasses dont work with passive tv's ???
ps: i love 3d support on the p.c
They're very different implementations. I used 3DTV Play on my TV a few months back until the free trial ran out and was reasonably impressed. I recently got 3D vision and I didn't even realise it also entitled me to 3DTV play until I read ERP's post above so I'm a happy bunny now (thanks ERP!)
I can now swap and change between 3D Vision on the monitor and 3DTV Play on the TV. That's allowed me to do some direct comparisons this morning and from that it's pretty clear that the 3D effect of 3D vision is significantly superior to 3dtv play. 3dvision gives the impression of a real physical world stretched out in front of you which works to absolutely stunning effect in many games while 3dtv play is much more subtle giving a 3d look to the graphics but not really giving you a sense of there being a real physical world in front of you.
3D Vision started supporting passive 3D TVs as well, a while ago. This is what I'm trying to explain. I have a passive TV. 3D Vision has been expanded not too long ago to support some passive TVs. I presume NVidia requires a manufacturor to pay some money for the id of a monitor to be 'greenlisted'.
All you need to do for your passive TV to be recognised by NVidia's GPU driver to be 3D Vision supported, is a driver that has a valid id. So what some people did, is take their monitor driver and replace the id with one from a TV that is supported by NVidia.
Since however most passive TVs are the same (1080p, alternative scanlines, voila), you don't actually need to do this yourself, because the ones that people have modified and posted online will typically work for your passive TV.
Even if those don't work though, I presume you could still take your own monitor driver and replace the id (or have someone do it for you).
For the record, if NVidia would allow me to pay for 3D Vision rather than rely on the display manufacturor to pay that fee (as I'm guessing they're doing currently), I would happily pay them. But not for something as crappy as 3D TV Play, which I've tried, and pretty much sucks.
Note that when you don't get 3D Vision working, there are still other alternatives, like TriDef
Here's the instructions I followed to get it to work for me, using the Acer monitor driver:
http://3dvision-blog.com/7163-make-your-passive-3d-monitor-or-3d-hdtv-work-with-3d-vision/
again, there's plenty of other stuff.