Doomtrooper said:IF you consider speed only as the determing factor for superiority then you have a arguement...but looking at history ATI makes more advanced cards...
Radeon 64 Meg Vivo
AIW
Supports all bump mapping modes
DVD features galore
Geforce 2 GTS has only one mode Dot3
Radeon 8500
PS 1.4
Truform (really a building block for dispacement mapping)
Higher Internal Precision
Supports all bump mapping modes again
DVD features galore
Geforce 3 and 4 supports Ps 1.1-1.3 and both bump mapping modes
Radeon 9000
1st value priced Dx 8.1 card
M9000
1st low power Dx 8.1 mobile chip
R300/9700
The most advanced chip/card ever made..
If you look at the trend here ATI has been releasing more advanced hardware than Nvidia, mot to mention the mobile market where low power is the key (i.e M9000).
This is not a very objective observation. Each one of those ATI cards that you are comparing to an Nvidia card came out afterwards. Then you conveniently overlook the flipside of the coin. Here's the other way of writing history:
Geforce1 v. Rage Fury Pro
GF1 has T&L (later FSAA via driver hack)
Geforce2 GTS v. Rage Fury Maxx
Geforce2 has T&L, dot3 bump mapping, FSAA
Geforce3 v. Radeon 64 meg Vivo
GF3 has pixel and vertex shaders
Nvidia: the first 32 bit card (TNT), the first T&L, the first pixel and vertex shaders, the first FSAA, the first AF.
Gee look, Nvidia has always produced more "advanced" cards than ATI.
The only point in time where your observation is defensible is with the GF4 vs. the 8500, since the GF4 was really just a speed bump as compared to the GF3. There you have a bona fide situation where a card that was released later (the GF4) has fewer features than a card released earlier (the 8500). Compensating for that is a fairly sizeable performance delta however.
Let's not get TOO fanATIcal here...