DuckThor Evil
Legend
Before this gen only three home consoles ever had sold over 50 million units (Nes, PS1 and PS2) That hall of fame is going to be doubled soon as all three consoles this gen are going to get past that milestone.
But not on the strength of their controllers, which is TheChefO's point. People bought Wii because of the controller. People bought (and will buy both obviously) 360+Kinect because of the controller. PS2 never sold because it had dual sticks offering a novel gaming experience. Controller as a differentiator is a 'done deal', with both wands and 3D cameras no longer being new exciting tech next gen. It'll all be old hat, the novelty worn off, with no-one eager to buy a next-gen console because "it has this amazing new camera interface where you don't have a controller but just act in the game." All those shoppers will be buying into this gen.
the razz was clearly tongue-in-cheek and I hope you nor no-one else Stateside took offense. NPD figures are for NA and it makes sense to talk about the NA market. When people go talking about console manufacturers practically throwing in the towel, that's worldwide talk, not just NA talk, and TheChefO is extrapolating the whole console space future on an NPD report from NA. Hence I pull his leg over with a comical stereotype.You adding the razz notwithstanding we get numbers for two places US + JAPAN now this being an NPD thread and drawing conclusions based on NPD numbers which happens to cover one of gamings largest and most significant regions could surely keep the "you guys think you are the world" sentiment to a simmer.
No, I have no opinion on what 360 would ahve done without Kinect. I just disagree that Kinect is a small contributor and not a significant one.What I also gather from your statement is that you are under the belief that the 360 would have also seen a 25% decline in November sales...
That's a good idea. Not sure it's workable, perhaps it's more for a financial forum than a 3D tech forum? Suggest it to the powers-that-be in the Forum Feedback thread and see what they say.As a pro-sales and numbers guy, I would be all for a sub-forum or even an updated sticky of Worldwides sales...
More than one person inside the industry has suggested a consolidation of players and maybe MS teaming up with Sony. That's how MS wanted it to start in the first place. If Google and Apple or whoever starts making inroads, partnerships are bound to appear. Whoever goes it alone is going to have the disadvantage.The natural progression of the console market given that it is in effect like the HD format wars as they fight to be the medium you use to play your games on is towards a monopoly.
But I don't disagree, as replies to others on this topic show.Yes, but as we've seen, the interface game is pretty much wrapped up. The revolution which was started by Nintendo has pretty much been finished by MS. Quibble on the details if you like...
Yes, but the point is Nintendo already ahve their own money. Why do they need someone else to support them?Software
Hardware
Servies
With their own camera solutions, surely. I do not think MS own every IP solution regards this tech. Sony still have sterescopic vision as an option, for example. It's premature to say no-one but MS will have depth-based camera interfacing for the next decade or three.None of which addresses how they will compete with Kinect.
40% market share for MS, 20% for Sony, right? weather forecasters use facts frmo the here and now to predict patterns in the near term, and often can't even get 24 hours in advance right because their models are inaccurate. And we've all seen enough of Pachter's wild speculations to know 'likely' outcomes for one person can look dubious to someone else of a different POV, meaning the real likely outcomes are lost amongst personal preferences. You can see here, an outcome that strikes you as probable strikes others, looking at exactly the same facts, as fairly improbable.Sure nobody knows the future with absolute certainty, but one can draw some conclusions with what is factually presented in the here and now to predict how these facts will likely shape the future.
I flatly disagree. SingStar, EyeToy, Buzz, kids games, hardcore games - Sony deliberately targeted all audiences, specifically minority demographics. They didn't do it to its fullest extent, but they did do it. The difference is one of degree, how much 360 can reach a more casual audience. And even if Kinect likely goes on to selll gangbusters, it's still currently sold less than EyeToy did - casuals who had never played a console game in their life still ended up buying PS2 to play EyeToy, and SingStar. PS2 was definitely a targeted console by design.Edit- As for the one console for all, I have no illusions about what ps2 did or did not do or to whom it catered to. The big difference here is that Kinect is going from a hardcore games console which few casuals owned, to a console capturing people that were afraid to touch a gamepad. All under the same console, and under the same brand. THAT is impressive (from a marketing perspective). Ps2 conversely never was a targeted console by design. It was affordable and offered games of all types to capture every demographic possible.
I don't recall many people saying Sony were easily going to sell the most consoles with a $600 console, and whether BRD was a mistake or not isn't easily qualified such that a prediction of as much can be measured accurate or not.You'll recall, I was one of the few (only?) ones here saying Sony was in for a world of hurt at the $600 launch price. Also one of the few (only?) saying BR was a mistake because it would force a HDD and expensive BOM.
And it's the changing nature of the market (and life in general) that means we can't forsee anything at distance with much certainty. Who forsaw Kinect in 2005 and that 360 would get a second growth spurt? Who imagined Sony demonstrating amazing next-gen camera based tech, and having an established camera-based heritage, in 2005, and then doing sod-all with it? Even less futuristic for the time, who predicted the transition to 65nm would be such a weak improvement over 90nm and result in still large and costly boxes?Also, two things that happened after the poll which I did not foresee...
Before this gen only three home consoles ever had sold over 50 million units (Nes, PS1 and PS2) That hall of fame is going to be doubled soon as all three consoles this gen are going to get past that milestone.
But I don't disagree, as replies to others on this topic show.
Yes, but the point is Nintendo already ahve their own money. Why do they need someone else to support them?
With their own camera solutions, surely. I do not think MS own every IP solution regards this tech. Sony still have sterescopic vision as an option, for example. It's premature to say no-one but MS will have depth-based camera interfacing for the next decade or three.
40% market share for MS, 20% for Sony, right?
PS2 was definitely a targeted console by design.
I'm not discrediting what Sony did with ps2. I'm saying it is impressive that MS was able to effectively take a hardcore targeted console, and tack on casuals under the same brand and hardware.me said:It was affordable and offered games of all types to capture every demographic possible.
I don't recall many people saying Sony were easily going to sell the most consoles with a $600 console, and whether BRD was a mistake or not isn't easily qualified such that a prediction of as much can be measured accurate or not.
And it's the changing nature of the market (and life in general) that means we can't forsee anything at distance with much certainty.
Your predictions of Sony and Nintendo needing a partner exclude the possibilitiy of something else happening, an unexpected change that isn't on the cards (or in the tea leaves) now to consider. A simple possibilty - Sony produce a console with sterescopic camera providing depth detection, Ninty use TOF, and patents with Sony and Nintendo prevent MS releasing their own wand controllers, leaving MS at an interface disadvantage as they can't offer the full experience Ninty and Sony have. Perhaps Sony also integrate their Cell Networked devices architecture, encouraging wider adoption of Sony devices for synergy as they share workloads and improve their media experiences, giving them a huge market for their chips accelerating cost reduction through mass production. Their PSN service will have addressed all the idiotic mistakes of the current version and go toe-to-toe with MS. You'd have a situation where MS has no particular advantage in hardware, services, or features. I doubt that'll happen...
Matt's NPD article is up on gamasutra now.
According to Wedbush's Pacter, PS3 titles with “Move” in the title have sold fewer than 200,000 units collectively. (That doesn't count games that have been retrofitted for Move compatibility.)
As for Sony's other systems, the PS2 and PSP, we have little to say. The PSP's hardware sales of about 288,000 units were practically flat in November compared to November 2009. At the same time, software sales have tumbled further, to about half the level seen in November last year.
It is becoming extremely difficult to explain why hardware sales continue at an extremely modest pace while software sales go to zero, outside of some explanation involving firmware hacks and illegally distributed software copies.
But not on the strength of their controllers, which is TheChefO's point. People bought Wii because of the controller. People bought (and will buy both obviously) 360+Kinect because of the controller. PS2 never sold because it had dual sticks offering a novel gaming experience. Controller as a differentiator is a 'done deal', with both wands and 3D cameras no longer being new exciting tech next gen. It'll all be old hat, the novelty worn off, with no-one eager to buy a next-gen console because "it has this amazing new camera interface where you don't have a controller but just act in the game." All those shoppers will be buying into this gen.
Then there will be other differentiating factors for next gen...Maybe a "Netflix" model that lets you play an unlimited amount of older games for a flat monthly fee (that's still rendered on the local hardware, not an Onlive type thing). Maybe proper 3D, maybe a tablet interface done well, maybe a properly working powerglove in conjunction with a camera to provide accurate finger tracking, etc. It's not like every game changer that's ever going to be invented has been invented, or is 20 years away, is it?
Not to mention some incremental improvements can be huge game changers. Everybody thought "phone with a touch screen" was done years ago until the iPhone came along.
There's actually one more trump card coming next year with the 3DS as well.
And I found this particularly distressing for Sony with regards to Move...
"According to Wedbush's Pacter, PS3 titles with “Move” in the title have sold fewer than 200,000 units collectively. (That doesn't count games that have been retrofitted for Move compatibility.)"
The PSP's hardware sales of about 288,000 units were practically flat in November compared to November 2009. At the same time, software sales have tumbled further, to about half the level seen in November last year.
It is becoming extremely difficult to explain why hardware sales continue at an extremely modest pace while software sales go to zero, outside of some explanation involving firmware hacks and illegally distributed software copies.
Does that include Sports Champions and other Move games without "Move" in the title ? If not, Pachter has wasted his time with an irrelevant data point.
If yes, muahaha... Sony should have seen this coming. Already raised the alert months ago. They under-sold "Move" as a concept. Most of the games feel too similar to Wii. The existing Move patched games may help to move the new controllers, but they cannibalize on new Move game sales (because most are free). Will have to see their second wave of Move applications.
Sports Champions is perhaps more "accurate," but Kinect Sports is more fun.
Move compatible games can't be determined if they were bought for the Move support or not
Sports Champions not counted. What about EyePet, The Fight, ProStroke Golf, blah ? There are also quite a few Move PSN titles (5-7 titles). Also, the number doesn't cover Move compatible games like TigerWood ?
If true, I'm afraid we don't have to pity over Move (even ignoring the patched games for Move support). Pachter may have wasted his time scripting/tallying the numbers.
That's your opinion by the way. I tried both and they have their charm.
There's absolutely no way to tell if less copies would have sold if Move hadn't launched. And even beyond that, there is absolutely no way to tell how many of the titles sold to people who own Move and people who don't own Move.
Heck we already know that Dance Central (11) and Kinect Sports (12) at least sold more than those titles you just listed. And we know all of them bought it because of Kinect, where we can't say that about Move with regards to those above titles.
Not my opinion. I haven't played Sports Champions. I'm just relaying what the people I know who have played both Sports Champion and Kinect Sports. So it's their opinion. But it says something that the people I know with Move (granted people generally with families) are now trying to buy Kinect bundles as they've had more fun with Kinect at parties, gatherings, family dinners, etc. than they have with their Moves.
I think Teasy's point is Kinect in the next-gen console won't be a step up from Kinect on the current console. That is neXBox won't be differentiated from this gen in the same way Wii was from the previous gen. If MS wanted to play the XB*2 card, they should have launched Kinect as a new console. Now they have to ride out this gen with Kinect, but I think it'll work very well for them. XB360 is presumably now profitable and MS could potentially pull in significant numbers over 3 years without any direct competition for their experience, just as Wii's experience was unchallenged.
Depends. Wii seems to have held well for 4 years. So even if we don't expect a new console for 2 more years , the kinect should still be popular and ms can just extend support to xbox next and instead of focusing on packing in the kinect , they can continue seling the current kinect as a stand alone product and users can simply just move from the 360 to xbox next and take the kinect with them. All the while the kinect would drop in price over th years.
I don't see what sony can do, whats next after the move ? whats next for the wii after motion plus ? They both can move the remotes foward to the next system , but they will have very similar products and sony even more so. IF nintendo makes a system that plays wii games out of the box and uses wii motion plus controllers with hd graphics sony may find themselves in a difficult postion. Graphicly more impressive than wii hd , but graphicaly on par with the xbox next while having what many might view as wiish control system vs kinect.
Similarly, (heck !) the Wii dancing game (Just Dance 2, ranked third) does better than Kinect Dance Central but Kinect has a different context for interpreting its data. Just Dance 2 may have sold better than the 2 titles above combined too.