It's obviously a balancing act, with a large grey area. Which is why I don't find the argument "Market share is not worth self-sacrifice" very compelling, they self-sacrifice every generation in order to secure marketshare. What's changed?
I think a point of confusion here is my use of the phrase 'self-sacrifice.' The way I think you interpret me as having used it is in the vein of "effort," "pain," "perseverance." In that context yes, absolutely - and yeah the business (traditionally) is of course loss-led for the first hardware iterations every new gen.
But I meant self-sacrifice as in... falling on your sword. Like, with an emphasis on the sacrifice. Nothing that would take them further away from profitability rather than closer, I'll put it like that. Even now the gen has to start getting back to normal for them if they're going to work through the first year loss, and another loss like that would I think guarantee the entire gen be red for them overall, no matter what profits later.
Yes this makes sense, and I'm not trying to argue it's the right time for Sony to cut price. I mean, certainly, it may be much more advantagous to wait for costs to reduce for a few more months before stimulating sales with a pricedrop.
But, from the POV of the 360, it's entirely different. They do have cost controls in place, and they are experiencing a large drop in demand, the best *strategic* time for a pricedrop is definately very near, if not already passed.
Edit to my post in response to your edit of my edit!
Ok yeah in terms of the 360, I see where you're coming from. "Any day now" would seem a reasonable way to view the lack of price-cuts so far. But... I mean we all know they're just milking it for what they can before the pressure actually starts to increase. I'll stand by my 'not until after Halo 3' predictions of previous, but I recall that you are on the record as thinking MS is playing a little to cavalier with their present position.