scooby_dooby
Legend
Well that's your own biased outlook then. Here's the last 50 Xbox 360 games, there are maybe a dozen shooters/racers:When I look at the 360 library, I see shooter, shooter, racer, shooter, an rpg sprinkled here or there, shooter, shooter, shooter.
Roll off the major titles that people talk about for this year and they're practically all shooters or games with shooter elements, or racers. BioShock, Mass Effect, Lost Planet, Halo 3, Forza 2, etc.
And many articles that I read on the 360 bemoan it's limited library appeal, which is one reason why Viva Pinata is being touted so heavily by MS to try and capture the market segment that has worked so well for Nintendo.
http://www.gamespot.com/reviews.htm...e=all&sort=post_date&dlx_type=all&sortdir=asc
I think what you mean to say is, 360 lacks platformers. That's a much more accurate and realistic statement, and one I would agree with. In virtually every other genre it is leading the pack.
It is true that MS's 1st party lineup is primarily shooters, racers or action games. But there is still Lost Odyssey, Blue Dragon, Alan Wake, Fable 2, Ninja Gaiden 2, Banjo Threeie and many other exclusives which are not shooters. So, you're obviously exagerating considerably.
In fact how many shooters has MS 1st party released...GoW, PD0...and?
Your own anecdotal experience nothwithstanding, the wii Currently offers nothing even close to those experiences. Where is my hardcore racing Sim on Wii? Where is my 80 hour cutting edge RPG with breathtaking graphics? The Wii is not selling out based on those types of games, it's selling out based on it's fun, short, light mini-games.Why not? I'm a traditional/hardcore gamer and I play and love those kinds of games, and I love the kinds of games you mentioned.
By looking at the Wii's library, and seeing the obvious dirth of quality traditional titles, while it still smashes sales records.And you make that assessment how exactly?
Fairly easy to surmise that consumers are loving these mini-games, with the nifty controls, and that is what's driving sales, not the quality titles that have driven sales in the past.
The reality is that Wii Sports outsold Zelda. I mean, that one statement right there speaks volumes about the Wii demographic.Btw, the best selling Wii title to date that wasn't a pack-in? Zelda Twilight Princess. That game is certainly not what you would think would appeal to the "casual" gamer now is it?
I never did any such thing. I attribute it's success to an excellent interface which is attracting many non-traditional gamers who would otherwise be intimidated, and a good lineup of games that cater to this audience.To ascribe its current success to one item is to miss the bigger picture imo.
You made the statement that high-end big budget titles would solely be the purview of 360/PS3, and that they would battle for the hardcore/traditional gamer market. I disagreed with that for the reasons I stated above this quote.
No, I never said 'solely', obviously there will be SOME high budget ports to Wii. I said primarily, and I stand by that.
It's not just better graphics, Wii's very controls lend themselves to less complex, more simplified games. As for graphics, it's better everything, AI, lighting, immersion, emergent gameplay etc. It's about advancing gaming and Wii will always be far more limiting in that regard.Point being, those games are gorgeous games. Are they on the same level graphically as 360/PS3 games? No. But they're not fugly. And as we know, graphics aren't everything to a game.
You place an artificial limit on the "hardcore/traditional" gaming segment by seeming to insist that we only want better graphics....
Am I not hardcore/traditional? Are there not many more just like me?
Most developers looking to push the envelope in terms of epic games with breathtaking graphics are going to want to develop on 360 or PS3, and Wii will be an afterthought.
Sorry, but that's just more spin. The fact is, aside from a handful of exceptions(ubisoft), 3rd party software is NOT selling well on Wii. It's decent attach rate comes almost entirely from 1st party titles, whereas with Xbox360 the majority of it's software attach is generated by 3rd party sales.There's a reason for that. By and large the best titles have been 1st party. And yet titles that were high quality have sold extremely well. Ubisoft's release sales can attest to that.
This is a key differentiator, not to be swept under the rug or ignored. It will be absolutely a key factor in influencing publishers.
It will be for a while unless they want to bleed even more money. I don't see the PS3 dropping into the $300-$400 range for another year or two at least. MS could drop the 360 into the $200-$300 range if they wanted to, and that will pretty much seal Sony's hopes of catching the 360.
PS3 will have it's best sales at $299 or $199, obviously. Like every other console. They still have plenty of time to catch up, especially if they start moving units in Japan where MS is doa.