Same is true for PS360 though. Wouldn't the best indicator be publisher financials, where they show us how much money they are making from the platforms? I never pay them close attention, but from little I foggily recall, I remember PS3 and 360 together generally making up the lion's share of EA's and Ubisoft's revenues.
I'm referring to Non-GAAP figures as GAAP figures include revenue deferral. GAAP figures include deferring revenue over the life of any game with a online aspect. Meaning that the $ received for a game sales isn't recorded once but quarterly over an time period calculated by each pubs. Non GAAP is straight revenue recorded during that quarter or year with no deferring.
http://gamerinvestments.com/video-g...09/ubisoft-reports-q3-2009-10-sales-down-2-7/
Ubisoft sales breakdown for holiday 2009. 30% of sales came from 360, 30% of sales came from PS3, 21% of sales came from the Wii and the other 19% was made from sales on the PC, DS, PSP and Autres (?).
http://investor.ea.com/releasedetail.cfm?ReleaseID=443622
EA sales breakdown for holiday 2009. 42% of sales came from 360, 28% of sales came from PS3, 23% of sales came from the Wii and the other 5% was made from sales on the PS2.
http://investor.activision.com/results.cfm (click on link for earnings release table for Q4)
Activision sales breakdown for holiday 2009. 30% of sales came from 360, 23% of sales came from PS3, 14% of sales came from the Wii and the other 33% was made from sales on the MMORPG, PS2, PSP and DS.
Its should be noted for calender year 2009, Activision's 360 software business generated more net revenue than WOW.