Chalnoth said:You're really misunderstanding what's going on here.
There's a large number of shaders in EQ2 that no sane developer would code in SM1. They're clearly only going to be remotely efficient on SM2 and higher hardware. And yet the game has them.
Cutting the quote there. I thought I explained myself that my initial post was about the SM part of it. I am not familiar with EQ2. I read it as a general statement when apparently something is fundamentally wrong with EQ2.
I see what you are saying and agree. Do you see what I mean with how I read the statement (not knowing any of the particulars about EQ2 and only seeing that because it is SM 1 it is excused poor performance?