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That's not true. Developers have gone on record stating that ease of development on Switch is on par with developing for PS4, with some saying Switch might even be easier to develop for.
For exlcusives, yeah. for cross platform, devs will be comparing to the competition.I'm not saying Switch Development is horrible or bad or that it's not good, I'm just reminding people that when you hear developer praise for Switch development to take in context compared to where they came from..
More than writing code and games, there's the whole distribution and support and general having to deal with the company. That's what we'll never hear about. For Sony, what little I hear is if you're big, they'll be great, and if you're small they'll ignore you, string you along, etc. A guy took a year to get a finished game released on the US store and couldn't get it released on EU store due to network bugs for which there were no network debugging tools or options, while of course other games from big names get released full of bugs including game-breakers.I don't doubt that Switch development is good, but I do doubt it's as good as the PS4 experience.
The Switch is on par with the PS4 when it comes to ease of developpment.
That is related to the SDK and the hardware being modern and nice, it doesn't mean it's the fastest computing device ever or anything...
For what it is the Switch is pretty nice.
The Switch is on par with the PS4 when it comes to ease of developpment.
That is related to the SDK and the hardware being modern and nice, it doesn't mean it's the fastest computing device ever or anything...
For what it is the Switch is pretty nice.
Dunno, you seemed confused about what it meant to be easy to program for...why does it really matter though? in the end of the day, most third-party games will target ps4/xb1 specs, making porting to switch a huge headache or impossible. i guess if you're talking bout exclusive games on it.
I guess his point is, it doesn't really matter if it's easy to program for, if in the end it's an horror to make a technical advanced game for it due to power/ram/blablabla limit (mostly third party port I suppose).
At this point I don't know why people want to compare it to the consoles. As ToTTenTranz acknowledges, it's a handheld with TV out, so we shouldn't be looking for Switch to play the latest XB1/PS4 AAA title. It'll have its own library, probably smaller games like GB/DS/3DS. Buyers of Switch aren't going to be looking for it to be a console replacement any more, and AAA devs are unlikely to be trying to port down to it.
At this point I don't know why people want to compare it to the consoles. As ToTTenTranz acknowledges, it's a handheld with TV out, so we shouldn't be looking for Switch to play the latest XB1/PS4 AAA title. It'll have its own library, probably smaller games like GB/DS/3DS. Buyers of Switch aren't going to be looking for it to be a console replacement any more, and AAA devs are unlikely to be trying to port down to it.
Are they really? As in, as an alternative console for COD and FIFA players? I genuinely don't know as I'm not following the marketing. For me it's clearly defined as a unique device with unique ecosystem and games, and not a 'COD/FIFA etc console'.Because Nintendo sell it as a home console too.
Sure. However, you shouldn't be buying a Switch with a view to playing the vast majority of XB1/PS4 disc released games.I mostly agree with this, but there will likely be some exceptions. I will not be shocked if COD comes out this year on Switch, albeit 30fps.
I was just using it as a catch-all term for larger XB1/PS4 targeted titles. Indie games will probably get Switch ports if it's accessible enough. The low cost of entry means indies may saturate it versus PS4, for example.The other question is the definition of AAA games?
Exactly, if you watch this commercial, its pretty obvious that they are not marketing this as a traditional console. The focus is on its ability to be taken anywhere.Are they really? As in, as an alternative console for COD and FIFA players? I genuinely don't know as I'm not following the marketing. For me it's clearly defined as a unique device with unique ecosystem and games, and not a 'COD/FIFA etc console'.
I was just using it as a catch-all term for larger XB1/PS4 targeted titles.
What proportion of XB1/PS4 disc titles are coming to Switch? Is it getting Overwatch? Destiny 2? SWBattlefronts 2? Mass Effect? Red Dead Redemption? I think the vast majority of the mainstream library the core console gamer might be interested in won't be coming to Switch. There are some titles that get everywhere, like FIFA and COD, but for console gamers looking for a console to play games on, Switch should be off the radar. Feel free to invent a name for these games other than AAA.![]()
Overwatch scales down pretty well. This is Intel HD Graphics 530 (24 EUs, 441.6 GFLOP/s):What proportion of XB1/PS4 disc titles are coming to Switch? Is it getting Overwatch?
At this point I don't know why people want to compare it to the consoles. As ToTTenTranz acknowledges, it's a handheld with TV out, so we shouldn't be looking for Switch to play the latest XB1/PS4 AAA title. It'll have its own library, probably smaller games like GB/DS/3DS. Buyers of Switch aren't going to be looking for it to be a console replacement any more, and AAA devs are unlikely to be trying to port down to it.