Nintendo Switch Technical discussion [SOC = Tegra X1]

Discussion in 'Console Technology' started by Alucardx23, Mar 15, 2017.

  1. orangpelupa

    orangpelupa Elite Bug Hunter
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    Dunno why, but you can change the vsync of many games by patching the executable, and maybe do some benchmarks on various vsync settings.

    I'm too lazy to hex edit and try it myself tho.
     
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  2. ToTTenTranz

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    Here's the SoC showing on the Switch Lite:

    [​IMG]


    And here's a roughly scaled comparison between the old TX1 and the new SoC:


    [​IMG]



    Using pixel counting, the new SoC seems to be around 20% smaller.
    Considering the fact that there's no area reduction between TSMC's 20nm and 16FF, nvidia definitely took out a bunch of stuff from the original TX1.
    With reports of the Shield TV not being able to use the Cortex A53 module either, I guess they took that out, along with most of the ISP which is useless because the switch has no camera. The video encoder should be greatly simplified too, as the Switch only records gameplay videos at 720p30 (probably H264) whereas the original hardware supported 4K HEVC.
     
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  3. TheAlSpark

    TheAlSpark Moderator
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    It's possible they also just used the 12nmFF branch.
     
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  4. wco81

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    Wonder why they didn't put in a camera. Don't they have some game where they map your face to some avatars or something?
     
  5. stiftl

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    Wonder why there isn't a teardown of the die by Chipworks / TechInsights yet?
     
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