Powderkeg said:That would reduce sensitivity. Minor movments would be difficult since you would have to overcompensate your movements to make sure they aren't filtered out.
The difference is a mouse only moves in 2D, this moves in 3D. You have a free floating controller that must be held in a hand, preferrably pointing at the TV, and any movement in any direction causes an input. And that introduces a whole new set of movements.
Consider this. After gaming for a while, your ass starts to hurt, right? Try adjusting your seating position without moving your hands more than a fraction of an inch. See if you can do it naturally, or if it takes effort.
Simply leaning your body moves your hand position, and any movement in any direction will be interpreted as a controller input. So, not only will your arms have to remain near motionless excet for intentional movements, but you can't move the rest of your body either. If the hips or shoulders move, the hands move.
Little kids are going to hate this. Have you ever seen a kid under 10 who could remain perfectly still for 5 minutes?
(Out of chronological order)
About the kids. Yes. when playing games or watching tv
Well im sure wouldn't be playing with my arms in the air, the same way PC users have the elbow supported on the table, i'd be playing most of the time with my elbows supported on the coutch, my legs, sofa, table...
Oh and i forgot in the previous poust. One of the buttons on the righthand controller can act as a hold switch to ignore the "joystick" moves, like if we were lifting our mouse when we reach a unconfortable position. Its actually the best solution.