Ramifications if this is true?
Possibly matching (or better) perf/wat as the current Nvidia RTX line (excluding the RT hardware).
Ramifications if this is true?
$450 or $500 dollars at launch with another $100 loss subsidy would net a heck of a lot more console than a $400 break-even box.Easily. Which is why some of us are actually totally ok with not-so-slightly more expensive consoles at launch, if it means a discernable difference in tech and more future-proofing!
$450 or $500 dollars at launch with another $100 loss subsidy would net a heck of a lot more console than a $400 break-even box.
I think the question is a hypothetical $600 “value” Console, say, sold at $500, to last 6-7 years. Or a $400 “value” one, sold at $400, which is then replaced by a Pro in three or four years, which is what I and many others did.
$450 or $500 dollars at launch with another $100 loss subsidy would net a heck of a lot more console than a $400 break-even box.
You then risk competing against a $400 box, sold at $300.
I wouldn't bet on that being succesful.
Cheers
That doesn't matter if the net gains are far, far higher. It's a case of maximising install base. If $100 loss on every console means 30 million extra consoles sold versus otherwise (people buying rival), that's 30 million more $hundreds of extra monies. We need to consider only revenue and positioning versus rival, and not historical models.Keeping a permanent $100 loss per console would add up to a total money sink bigger than the entire PS3 generation. While the ps3 started with a ridiculously high loss, it was breaking even (or close) after a few years.
Nowadays there's less cost reduction opportunities. The next nodes will have diminishing returns and high development cost. They need a cost reduction to eventually break even, and to reduce the msrp as the generation age. Today, a 600 BOM would never reach the 299 target for impulsive customers and lower income gamers. This must happen within a few years after launch.
Keeping a permanent $100 loss per console would add up to a total money sink bigger than the entire PS3 generation. While the ps3 started with a ridiculously high loss, it was breaking even (or close) after a few years.
Then console gamers need to expand their economical thinking. Either they want visuals rivaling high-end PCs (ending the constant bitching of consoles being underpowered) with more costly premium hardware, or they except visual/performance declines from generation-to-generation with more off-the-shelf parts from yesteryears *cough* Switch *cough*. Because the $399 dollar magic sideshow isn’t going to last forever with ever expanding/expensive tech.
I think we pretty much know how this will play out in the future. Console platform providers want to maximize their number of users to make steady money from royalties and services.Then console gamers need to expand their economical thinking. Either they want visuals rivaling high-end PCs (ending the constant bitching of consoles being underpowered) with more costly premium hardware, or they except visual/performance declines from generation-to-generation with more off-the-shelf parts from yesteryears *cough* Switch *cough*. Because the $399 dollar magic sideshow isn’t going to last forever with ever expanding/expensive tech.
That’s up there with the smartest post you’ve made.$450 or $500 dollars at launch with another $100 loss subsidy would net a heck of a lot more console than a $400 break-even box.
A $300 box will not get you much past a ps4 pro, what is that gonna net you when the other console at $500 shows far and away a better experience? I wouldn’t upgrade unless the new console shows something special and l go wow, l want that. $200 is nothing in the life cycle of a console, AGAIN , this is a marketing job that needs to be addressed, some people in here don’t get it. You need to tell the consumer how it is and sell based on value, not on cost alone because gaming is an expensive hobby anyway, Nintendo lives mostly in the kiddy space which is a different market, ps4 and Xbox do not, serious console for serious gamers.You then risk competing against a $400 box, sold at $300.
I wouldn't bet on that being succesful.
Cheers
A $300 box will not get you much past a ps4 pro, what is that gonna net you when the other console at $500 shows far and away a better experience?
Either they want visuals rivaling high-end PCs (ending the constant bitching of consoles being underpowered) with more costly premium hardware, or they except visual/performance declines from generation-to-generation with more off-the-shelf parts from yesteryears
Budget shoppers will mostly buy the ps4 slim and similar. A budget shopper mostly never buys current tech anyway, they stay away from the curve. As l said Nintendo have that space and do it very well, Sony and Xbox play away from it.That depends on what current box you have now. If you're budget shopping for next-gen, you likely budget shopped for last-gen. Anyone still on a PS360 that upgrades to a possible $300 PS5/XNext will see massive improvements. Same thing for those still rocking out the XOne editions. The real improvement there comes in the CPU and what's afforded by that.
That doesn't matter if the net gains are far, far higher. It's a case of maximising install base. If $100 loss on every console means 30 million extra consoles sold versus otherwise (people buying rival), that's 30 million more $hundreds of extra monies. We need to consider only revenue and positioning versus rival, and not historical models.
Allocate said funds to the software?
"We will leverage backwards compatibility to transition our community to next-gen faster and more seamlessly than ever before," the company's presentation said at the event. Sony intends to use PS4 games to encourage early adopters, which it says are critical for the PS5's success. In fact, it promises more AAA games for the PlayStation 4, seeing as it will remain an "engine of engagement and profitability" over the next three years. This may hint at Sony pricing the PS5 at a loss, and relying on the PS4 to keep the gaming division in the black.